MesaFX

Started by PanoramixDruida, 07 October 2003, 14:09:05

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Teff

#780
Hey....Hey.....Everybody...:)
I have tested the SAGE OpenGL Driver on my computer,
it's at the Return to the castle Wolfenstein.:D
Faster speed and better Image quality in the game....[8D]
I think......;)

Merry christmas and happy new year to everyone also!!! :D
Always powered by:
CPU:Pentium III 500Mhz
RAM:256 RAM
Video card:
Voodoo 3 2000(8MB)
Driver:
AmigaMerlin V2.9  (9x/ME)
DirectX 9.0c
MesaFX-6.3(the lastest version)

roflkopp

r21vo You write on your website, that 3dmark01 gains performance with dxtn.dll. I thought its only possible to use with MesaFX...
 

skinnie

#782
i don't know if it here that this question must be posted but here it goes : sage opengl driver works in win9x? xp?the installation procedure is the same of mesa?
other question that I have..when putting mesa in the game's directory we select 3dfx gl or default opengl in order to work with mesa?
in cs 1.5 it is only putting the opengl32.dll in gldrv folder or must we do more things?
[[]] and thanks for this miracle!god bless u [8D]
MSI KT3/Athlon XP 2400+/2x256Mb OCZ BH5/3dfx Voodoo 3 3000 AGP

Gorik

I had notice of a boost in dosbox with SAGE driver I substitute it in AmigaMerlin R11 for now it's the only opengl app :) (who know how work with blender?? :)

Thanks one more time Daniel
Emiliano
MB: Gigabyte GA-7ZXE
VIA VT8363A (KT133A)
CPU: Duron 1.3 Ghz
RAM: 256 MB PC100
H/D: 10 GB, 20GB
CD-ROM: WAITEC ALADAR1
AUDIO: CT8550
VIDEO: VOODOO 5500 AGP 64 RAM bios 1.18

chatocl

Hi all,

When I try glquake or glview with sage I get this msgbox


I tried with diferent versions of glide3x.dll (3dfx original koolsmosky and glidexp)
 

chatocl

Hi again,

As the attachment didn't work.....
The msgbox says:
"The procedure entry point grAlphaBlendFunction@16 could not be located in the dynamic link library glide3x.dll"
Any ideas?
 

Xasd

This error is a common error on SAGE. I suppose Daniel will have to fix this error in future revisions.
 

in3d

#787
Hi to ALL,
I am beginner in this topic and I need help if possible.
What is the recommended Driver for DOOM3 game[?](it uses Glide I suppose).My system components is down.
Thenks.;)
My system: GA-8SMML Motherboard, P4 1.7Ghz, 256MB SDRAM, Voodoo5 5500 AGP, Win XP Pro.

mjm

Hi,
I'm just wondering does the new Sage GL Driver run Call of Duty on a Voodoo3? I used the Sage opengl32.dll file with PowerStrip and used it to tell me what OpenGL features it supported. They contained S3tc. Didn't DBorca say that S3tc was faked for cards that don't support it? Would this fool Call of Duty and other games??

 

ps47

no.call of duty needs texture compression,and will not run without a special patch.a beta version exists already,but it is not available to the public yet (and the author seems to be missing right now)..

dborca

It works, with dxtn.dll.
Regards,
Daniel Borca

Nightbird

#791
QuoteOriginally posted by dborca

It works, with dxtn.dll.
Sage + dxtn.dll => Voodoo 3 + Call of Duty  [?]
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ps47

#792
now that would be really surprising.full s3tc support on voodoo3?

btw,a small list of sage envvars would be quite helpful (or is it possible to use standard mesafx vars?),I would like to try out sw rescaling with sage (pixelformat issues with mesafx,maybe sage will work better.the game is fairies)..thanks.

edit: me idiot should really learn to read inis.slaps self.

narciso

SAGE 0.9.0.2 don't work on any game with my voodoo5 pci. Mesafx works ok
 

chatocl


Does anybody plan to compile mesafx with the new releases?

Mesa is currently in version 6.4.2 (stable) or 6.5 developement

Also, I think that a "how to compile" document could be very useful!