WOW 3.1.1(9835) on V4 in DX and OpenGL @ Win98

Started by voodoo3user999, 03 June 2009, 12:17:23

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voodoo3user999

yepp it works i will later confirm that it works on a V3 and maybe V2(SLI) aswell if i have the time. but on those specs i only think opengl will be possible, atleast on the V2, V3 may still be able to run it under DX.


These are the files i used to make it run and i ran it from a network drive had some problems with the game on a local drive. (realy dont know why)

KernelEx-4.0-RC2.exe  ###it makes some xp software work on Windows 98
Raziel64-Evolution-1.00.09_v45_w9x.exe
GLIDE3X.DLL 3.10.0.40404 *BETA*
Opengl32.dll 6.2.0.1 ###Mesa 6.x (Doom3 version)
2 * Voodoo 2 1000 In(SLI)
2 * Voodoo 2 in box
2 * Voodoo 3 2000 PCI
1 * Voodoo 3 3000 AGP
1 * Voodoo 3 3500 AGP in box
1 * Voodoo 4 4500 AGP
3 * Voodoo 5 5500 AGP
1 * Voodoo 5 5500 PCI

voodoo3user999

#1
Screenshots

Direct X
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OpenGL
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Yea i know REALY LOW FPS but thats only in Towns , Got ~15 fps outside.

Here in opengl there is no texture errors like in DX mode.
2 * Voodoo 2 1000 In(SLI)
2 * Voodoo 2 in box
2 * Voodoo 3 2000 PCI
1 * Voodoo 3 3000 AGP
1 * Voodoo 3 3500 AGP in box
1 * Voodoo 4 4500 AGP
3 * Voodoo 5 5500 AGP
1 * Voodoo 5 5500 PCI