OpenGL Extensions Viewer (realtech VR) & Mesa

Started by ggab, 23 June 2004, 20:44:35

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ps47

@ggab:
please send me the version that supports win9x.send it here.thanks

bloodworm

GGAB,
what IS the last version of realtechVR that supports win9X?  there is no note that it no longer supported win9X on the website.....
Bloody Mess

kaneda-san

theb search a bit more vr stop supporting 9x in 10 or 11 a think.
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ggab

Realtech GLview 2.10 (it might be the last win9X's version)
http://file.mydrivers.com/tools/display/glview210.exe
http://file2.mydrivers.com/tools/display/glview210.exe

I have the 2.09 one, and it works OK.

Revision notes
2.10   Added GL_ARB_fragment_shader, GL_ARB_vertex_shader and GL_NV_fragment_program2 extensions specifics values (used in the latest Geforce 6800). Updated interface . Improved XML output data (now exports missing values like ARB_fragment_program and ARB_vertex_program.   
2.09   Native 64-bit version (for Windows AMD64/EM64T) now available. Improved user interface (larger window, new ATI logo). Improved extension search function. Minor bug fixes.
 


Teff

I get it too.......
Thank you very much!!!!!!!!!!!!!!!!!!!!
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DirectX 9.0c
MesaFX-6.3(the lastest version)

execom_rt

The program should work on Win9x system with the latest version.

I think you need to install The Microsoft Layer for Unicode on Windows 95/98/Me Systems in order to run the program (- because since the 2.10, all the texts are in Unicode, and since nobody tried the application on Win9x since the 2.10 version, it was removed from the 'compatibility list'.

Else, about the latest version, if the renderer exposes a GL_VERSION of 1.2, all the 1.1, 1.2 extensions are forced to be 100% compliant even if the extension is not here (it assumes that the core has the function - This is the rules -

But, if in the 'core function' list, there is unchecked boxes, it means that core entry points are missing and the GL_VERSION reported  is wrong. (it should report 1.1 then).






The OpenGL Extensions Viewer author.
 

ps47

#52
nope.downloaded the layer from here,extracted to the glview folder (this works for other apps),and it still gives me C++ runtime error..(win98se)


Nightbird

#54
@ execom_rt
hi,
One question :
Since with MesaFx, every time, we see "unknown vendor", is it possible to see "an other thing" like MesaFx? :)

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ps47

#55
the special version works for me.sometimes crashes (or doesnt respond) when I click submit,and there is no text when running the tests,but apart from that,it works good.thanks;)

execom_rt

The win9x 'special version' is of course 'unsupported', as long as the OpenGL got initialized and you see the extensions reported, it would be fine.

For the unknown renderer, it's is because there no 'official' Mesa logo, so I can't display anything for it.

That's why it left it blank. If you know a good logo for Mesa, I can add support for it.
 


Nightbird

#58
I thought the same :D
https://www.3dfxzone.it/dir/3dfx/mesafx/archive/

ps : forgot to say that MesaFx is "special" 3dfx and is not Mesa.
http://www.geocities.com/dborca/
(the home of the genius programer, working also for Mesa - if you need -)
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execom_rt

The mesafx logo won't work.

Because the vendor string is 'Brian Paul', So I need a 'generic' logo for Mesa.

i wanted to use the picture from here : http://www.mesa3d.org/brianp/home.html , just 'crop' the smiling face of Brian Paul as logo.

(he really look like 'Riddick' from Pitch Black btw),

but I drop the idea.
:D