GTA3 HELP

Started by urielsd, 13 January 2006, 18:42:27

Previous topic - Next topic

urielsd

Hi there. I can´t get my voodoo 3 PCI card work with GTA3. It gets stuck so often that gameplay is impossible.

May any1 help me, please?

(topic moved)
 

Obi-Wan Kenobi

well it works fine with Amigamerlin 2.9 + geommetry Assist :)
I used Win98SE though when I was playing GTA3 on my Voodoo4 4500 PCI back then , I'm sure a V3 3K can run the game @ 800 x 600 x16 medium low settings :)
Powered By The Force, x-3dfx & The Jedi Academy

ps47

#2
this problem is almost unsolvable.seems like the only real way how to get it working is using an intel based CPU together with windows98se and the old 1.03.xx voodoo3 driver.the game simply locks up for most people..

Nightbird

#3
QuoteOriginally posted by Obi-Wan Kenobi

well it works fine with Amigamerlin 2.9 + geommetry Assist :)
I used Win98SE though when I was playing GTA3 on my Voodoo4 4500 PCI back then , I'm sure a V3 3K can run the game @ 800 x 600 x16 medium low settings :)
The game runs indeed on a Voodoo 4 even with an Amd Cpu (at least with a TB 1200 when i tried it) and no need geometry assist BUT with a Voodoo 3 and an Amd cpu, that seems "mission impossible" (the game locks up as the beginning).
______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

Nightbird

#4
QuoteOriginally posted by urielsd

Hi there. I can´t get my voodoo 3 PCI card work with GTA3. It gets stuck so often that gameplay is impossible.

May any1 help me, please?

(topic moved)
ps47 is right and the solution is known now : it sounds that you will be more lucky with an Intel cpu - Win98SE - the driver 1.03.00 (the first 3dfx driver for DirX7 - and not the version for Dirx6) and desktop in 640*480 / 16 bits or 800*600 / 16 bits

edit : an other idea, though never tried  ;)
http://www.voodooalert.de/de/index.php?option=com_glossary&func=display&letter=G&Itemid=88&catid=94&page=1
______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

urielsd

#5
Thanks Nightbird, but i tried the fix and i can assure it doesn´t work. Just wanted to let you and the rest of the forum know.
 

Nightbird

QuoteOriginally posted by urielsd

Thanks Nightbird, but i tried the fix and i can assure it doesn´t work. Just wanted to let you and the rest of the forum know.
The first fix (the driver 1.03.00 for DirX6) or/and the second (on Voodoo ALert) ?
______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

urielsd

#7
QuoteNightbird wrote: The first fix (the driver 1.03.00 for DirX6) or/and the second (on Voodoo ALert) ?
Excuse me, i wasnt clear before...
Im talking about the 2nd one(voodooalert).
 

Teff

QuoteOriginally posted by Nightbird
ps47 is right and the solution is known now : it sounds that you will be more lucky with an Intel cpu - Win98SE - the driver 1.03.00 (the first 3dfx driver for DirX7 - and not the version for Dirx6) and desktop in 640*480 / 16 bits or 800*600 / 16 bits

edit : an other idea, though never tried  ;)
http://www.voodooalert.de/de/index.php?option=com_glossary&func=display&letter=G&Itemid=88&catid=94&page=1


However, I just can't play GTA3 with my Voodoo3, PIII 500mhz, WinME system!!!!!
It's because my card is only has 8MB VRAM!!!!!!!!
Always powered by:
CPU:Pentium III 500Mhz
RAM:256 RAM
Video card:
Voodoo 3 2000(8MB)
Driver:
AmigaMerlin V2.9  (9x/ME)
DirectX 9.0c
MesaFX-6.3(the lastest version)

3dfxfreak

I have same problem with my voodoo3 3000. When I used the original directx7 driver form my cd wihch I get with my card, the Game works very well, but the Textures looks bad. As I used the 1.07.xx drivers for win98 the textures looks now well but the Game stuck after 5 minutes.I don't know what to do now.
Sorry for my bad english :p
My System: ECS A780GM-A,
AMD Athlon X2 4200+ , 2048mb ddr2 ram (667 mhz), AMD Radeon HD4550
My Voodoocards: Voodoo 2 ,Voodoo Banshee ,Voodoo 3 3000
others: geforce 2 64mb, geforce 6600le AGP, geforce 6600 PCIe