How to run Splinter Cell 2 with 3D Analyze?

Started by Er_Miche, 02 April 2004, 10:37:44

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Er_Miche

My graphic card (Geforce 4 MX 440 64Mb) does not allow pixel shader. How can I emulate it using 3D Analyze in order to run the new game "Splinter Cell - Pandora Tomorrow".

Thank you very much.

P.S.: Be explicit, I've never used 3D Analyze before. :-(
 

amp_man

Put simply, you can't. Pixel shaders on a modern card run at about the same speed as a 10GHz P4, which you simply can't emulate with any playable performance. You need a new graphics card, unless the pixel shader use can be disabled.
When the sun goes down, the music turns up...

Windows XP Pro|Athlon XP 1800+|Voodoo 5 5500 AGP|MSI K7T266-A|768MB DDR 2700 RAM|SonicEdge 5.1 Sound Card

Er_Miche

Thank you very much. So... I'll buy another card :-(

P.S.: Nothing will separate me from my Splinter Cell!!!
 

Nightbird

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prafull

Works fine for my Geforce4mx440 using winxp and drivers version 4.4.0.3

Use these settings

Pixel and Vertex Shader
force max. pixel shader version 1.4: checked
skip pixel shader version 1.1: checked
skip pixel shader version 1.4: checked
skip pixel shader version 2.0: checked
force low precision pixel shader: checked

Remove Stuttering
quality mode: checked

Run the game splinetercell2.exe

I hope it helps.