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3dfx Historical Assets | Official Videogame Demos | Shadows of the Empire |
Shadows of the Empire is a third-person shooter enriched with a lot of vehicular combat actions. Shadows of the Empire screenshot by starwars.com [1/2] It has been developed and released by LucasArts first for Nintendo 64 and than for Microsoft Windows 95 PCs in 1997. Shadows of the Empire screenshot by starwars.com [2/2] This demo... |
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3dfx Historical Assets | Official Videogame Demos | Painkiller SP Demo |
Painkiller has been developed by People Can Fly and published by DreamCatcher Interactive in April 2004. Official Painkiller Image This videogame is an action-driven first-person shooter (FPS) set in a dark and sinister world somewhere between heaven and hell. Painkiller & 3dfx Voodoo5 6000 As you struggle to find the reasons why... |
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3dfx Historical Assets | Official Videogame Demos | Unreal Tournament 2003 |
Unreal Tournament 2003 is a first-person shooter videogame developed by Digital Extremes and Epic Games, and distributed by Atari. This demo is based on Unreal Engine 2 technology and contains the following five maps: Antalus, Asbestos, Citadel, Anubis, and Orbital2. Unreal Tournament 2003 & 3dfx Voodoo5 6000 Furthermore, this... |
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3dfx Historical Assets | Official Videogame Demos | Download Montezuma's Return |
Montezuma's Return is a first-person realtime 3D action adventure game developed by Utopia Technologies and released in 1997. Montezuma's Return - Official Screenshot [1/2] It features real-time immersive 3D graphics and fast action gameplay. The game is spiced with humor and many full-motion video (FMV) interludes. Montezuma's Return... |
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3dfx Historical Assets | Official Videogame Demos | Download POD Demo |
Planet of Death (named simply POD in North America) is a futuristic racing video game for Microsoft Windows developed and published by UbiSoft in 1997. Players of POD can customize your own turbo-charged machine and prepare to rip through futuristic environments, subterranean tunnels, abandoned canyons, and surreal post-nuclear landscapes.... |
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