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Contenuti associati al tag: gameplay

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 3dfx Historical Assets | Official Videogame Demos | Kingpin: Life of Crime
Kingpin: Life of Crime is a first-person shooter based on well-known Quake II graphics engine. Kingpin - Front CD Cover This videogame has been developed by Xatrix Entertainment as well as published by Interplay Entertainment in June 1999. If you want to survive for more than a few minutes in the world of Kingpin, you'll need to know a few...
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 3dfx Historical Assets | Official Videogame Demos | Shogo: Mobile Armor Division
Shogo: Mobile Armor Division is a first-person shooter videogame developed and published by Monolith Productions in 1998. Shogo: Mobile Armor Division - Game Intro Based on proprietary graphics engine Lithtech, this title uses Microsoft DirectX 6 APIs and supports a wide range of video cards, including the 3dfx cards. Shogo: Mobile...
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 3dfx Historical Assets | Official Videogame Demos | Download Quake II Demo
Originally released by id Software in 1997, Quake II is a fast-paced sci-fi first-person shooter. Quake II with 3dfx Voodoo2 SLI 2x12MB Outnumbered, alone and behind enemy lines you must destroy the Strogg defenses and assassinate their commander before they can attack Earth. The goals of Quake II are divided into a series of complex missions...
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 3dfx Historical Assets | Official Videogame Demos | Download Quake III Arena
Quake III Arena is a first-person shooter developed by id Software and published by Activision in 1999. Quake III Screenshot from 3dfxzone.it/enboard [1/2] In single-player mode, Quake III Arena is split into six tiers of four arenas each. Quake III Screenshot from 3dfxzone.it/enboard [2/2] In order to progress to the next tier,...
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 Techland pubblica un nuovo gameplay trailer di Dying Light 2 Stay Human
Il lancio di Dying Light 2 Stay Human, o in breve Dying Light 2, è sempre più vicino, ed è questo il momento giusto per il seguente, nuovo gameplay trailer focalizzato sull'atteso action RPG intriso di elementi survival horror. Techland, che di Dying Light 2 è sia developer che publisher, ha deciso di fare ricorso al trailer per presentare...
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