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22.11.2014 - The system requirements and first screenshots of Metal Gear Solid V: Ground Zeroes for PC | ||||||||||||||||
The PC edition of Metal Gear Solid V: Ground Zeroes is set to come among us within a month and so it's time to know the system requirements and to view the first Full HD screenshots (these images were captured at 1920 x 1080 pixel). The following hardware and software specifications as well as the screenshots of Metal Gear Solid V: Ground Zeroes have been posted from NVIDIA. Minimum Specifications
As you can see, Metal Gear Solid V: Ground Zeroes requires a 64-bit Microsoft OS to run and a DirectX 11 compliant GPU. Furthermore these specifications are oriented to NVIDIA and Intel hardware because AMD APUs, CPUs, and GPUs are missing. Of course the marketing has its own laws. Metal Gear Solid V: Ground Zeroes is already available for the consoles Xbox 360, Xbox One, Playstation 3, and Playstation 4. So NVIDIA posted also a list of enhancements that you can get running the PC edition, including 60fps average frame rate, additional lights and shadows per scene, increased detail over distances and higher resolution support up to 3840 x 2160 pixel (4K).
In other words NVIDIA is unveiling that this PC conversion of Metal Gear Solid V: Ground Zeroes assures a leap in both performance and image quality if you compare it with the best edition for console, and so with the Playstation 4 edition.
Konami and Kojima Productions will launch the long-awaited PC edition of Metal Gear Solid V: Ground Zeroes on December 18th: you can use Steam to download it. Links |
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