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Release Notes | PhysX FluidMark 1.2.0

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In this page we post the official release notes and changelogs related to PhysX FluidMark 1.2.0, if and as software developers make available these. However, if you need more info on PhysX FluidMark 1.2.0, or relases notes are not available yet, you can always consider to read its description as well.

PhysX FluidMark 1.2.0
  • New: added support of multi-core CPUs (PhysX simulation is spread over several threads). New checkboxes are also available to control this feature.
  • New: added a checkbox to set the number of particles.
  • New: added a checkbox to force CPU PhysX.
  • New: added Heavy PhysX mode: to make modern systems with GPU PhysX happy
  • New: added point sprite based rendering for particles (keys F2, F3 and F4).
  • New: added keyboard-based camera control in stability test mode.
  • Change: compiled with NVIDIA PhysX SDK 2.8.3.21.
  • Change: updated with the latest version of ZoomGPU for graphics hardware detection.
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