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Release Notes | Call of Duty 5: World at War Patch 1.5

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In this page we post the official release notes and changelogs related to Call of Duty 5: World at War Patch 1.5, if and as software developers make available these. However, if you need more info on Call of Duty 5: World at War Patch 1.5, or relases notes are not available yet, you can always consider to read its description as well.

Call of Duty 5: World at War Patch 1.5
  • 3 new MP maps: Banzai, Corrosion, Sup Pens!
  • 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • Added support for CODTV
  • “cg_DrawFPS 1” now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players’ team information
  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file
Description Download

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Type: Game Patch More Game Patches

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