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In this page we post the official release notes and changelogs related to S.T.A.L.K.E.R.: Clear Sky Patch 1.5.06, if and as software developers make available these. However, if you need more info on S.T.A.L.K.E.R.: Clear Sky Patch 1.5.06, or relases notes are not available yet, you can always consider to read its description as well. |
S.T.A.L.K.E.R.: Clear Sky Patch 1.5.06 |
Game changes: - Fixed an error when the wounded guide didn't want to lead the player anywhere. - Increased the number of items for sell for the trader at the goods market. - Added the possibility to upgrade SVDm 2 at Freedom's mechanic. - Fixed game crash upon the attempt to speak with the wounded character. - Fixed an error, which led to the blocking of the storyline quest completion at Yantar (the door to Sakharov's bunker couldn't be opened). - Increased the amount of money of the bandits' trader. - Fixed the displacement of the military warehouses on the PDA map. - Added the possibility to load the last saved game by pressing space bar after the player's death. Render improvements: - Added DX10.1 support. - Added MSAA for alpha-tested objects ("alpha-to-coverage" for DX10.0, custom "alpha-to-coverage" for DX10.1 for better performance, native DX10.1 implementation for better quality). - Added new quality level for sun-shadows (ultra) for better picture quality. - Added new min/max shadowmap technique (which takes advantage of DX10.1 when available) allows to speed up high quality sunshafts rendering for top video boards and high resolutions. - Added high quality sunshafts acceleration for DX9 renderer. Multiplayer: - Fixed various game crashes of server and client sections. - Added the detailed server's statistics. - Changed the saving of the server online-dump (dump is saved to online_dump.ltx). - Added the changing of keyboard layout by pressing LCtrl +LShift. All other changes from earlier patches are also included. |
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