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Release Notes | DirectX 10 Compatibility Libraries Preview

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In this page we post the official release notes and changelogs related to DirectX 10 Compatibility Libraries Preview, if and as software developers make available these. However, if you need more info on DirectX 10 Compatibility Libraries Preview, or relases notes are not available yet, you can always consider to read its description as well.

DirectX 10 Compatibility Libraries Preview
I'm proud to release a preview of our DirectX 10 compatibility libraries. These libraries allow the use of DirectX 10 games on platforms other than Microsoft Vista, and increase hardware compatibility even on Vista, by compiling Geometry Shaders down to native machine code for execution where hardware isn't capable of running it. No longer will you have to upgrade your OS and video card(s) to play the latest games.

The current preview allows you to run a number of examples from the DirectX SDK on Windows XP. They're not the greatest thing since sliced bread, but we want to whet your appetite. We hope to release builds in the coming months progressing from demos to fully functional games. We also plan to post on this blog from time to time with screenshots and videos of what's to come.

The preview build is available here. Inside this zip is a README.TXT file with complete instructions on where to install the files (don't worry, we'll have an installer in the near future) and how to get and run the examples from the SDK.

We at Falling Leaf welcome your feedback, and we're committed to giving you the best high-end gaming experience possible, regardless of OS.

Enjoy,
- Cody Brocious
Lead Alky Engineer

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