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Release Notes | Blender 2.93.5

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In this page we post the official release notes and changelogs related to Blender 2.93.5, if and as software developers make available these. However, if you need more info on Blender 2.93.5, or relases notes are not available yet, you can always consider to read its description as well.

Blender 2.93.5
  • Crash selecting 3D tracking marker. [T90651]
  • Image Editor not sampling color from the the currently selected pass. [T90772]
  • PulseAudio breaks animation playback in new scene (no imported sound involved) LTS backport, 3.0 is fine. [T90887]
  • Blender popup windows open on the wrong screen. [T90752]
  • Fix buffer size mismatch in SCRIPT_OT_python_file_run. [rB515bdda3d9c]
  • Fix invalid mask use for the UV-project modifier. [rB969d6d3a0ff]
  • Fix "Text to Object" creating invisible object. [rB933c6b7d8a3]
  • Fix T88909: Win32 getTitle() UTF8 Support. [rBd6facd44b53]
  • Fix error scaling thumbnails to zero dimensions. [rB16637e7ff40]
  • Audio causes issues with Playback when PC put to Sleep, Hibernate or when Screensaver appears. [T88887]
  • GPencil Time Offset Modifier together with Armature Modifier or/and Lattice Modifier broken in 2.93.3. [T91060]
  • Grease Pencil: Adding driver in Transform doesn’t behave as expected during playback. [T88433]
  • GPencil: Sculpt Smooth Brush is using Affect Pressure but is not used internally. [T91159]
  • Loop Tools Relax. [T90600]
  • Text "Scale to Fit" no longer working properly since 2.93.4. [T91401]
  • Fix memory leak if an error occurred assigning id-property sequence. [rBec448d5a6ac]
  • Bisect straight line gesture features dont work ("Flip" / "Snap" option). [T91320]
  • Workbench doesn’t respect GP simplify options when rendering. [T91448]
  • GPencil: Scripting weight_get and Vertex Groups not working at expected with several groups. [T91511]
  • GPencil: Interpolate Sequence crash and quit. [T91534]
  • Eevee ambient occlusion is incorrect on M1 macMini. [T87801]
  • Intel HD graphics: Changing Roughness Value to 0 causes mesh to be black. [T88754]
  • VSE playback periodically refuses to work (Pulseaudio, OpenAL seems fine). [T89045]
  • GPencil: Tint modifier "apply" removes the effect. [T91607]
  • Texture Paint Stencil doesn’t use assigned UV Layer. [T91557]
  • Fix default surface resolution U/V mis-match. [rB4528c9a357a]
  • Fix ‘WM_window_find_under_cursor’. [rB1ff10bb6d18]
  • Fix building without audaspace. [rBaf42086e743]
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