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In this page we post the official release notes and changelogs related to VirtualDub 1.6.8 build 23567 - stable release - CPU a 32 bit, if and as software developers make available these. However, if you need more info on VirtualDub 1.6.8 build 23567 - stable release - CPU a 32 bit, or relases notes are not available yet, you can always consider to read its description as well. |
VirtualDub 1.6.8 build 23567 - stable release - CPU a 32 bit |
[bugs fixed] * Fixed occasional crash if display panes are refreshed while editing the filter list. * Fixed hang if VirtualDub is the active application and attempts to refresh the display panes when a display mode switch occurs. * Display panes did not always update properly when seeking if Direct3D mode was enabled and updating the frame took a lot of CPU time. * Direct3D display mode could be activated if checked even if the option was grayed due to DirectX support being disabled. * Capture: Fixed crash if capture is attempted with audio enabled but audio isn't present or is in an incompatible format. * Reversed direction of mouse wheel action to be consistent with Windows. * Hex editor's Extract Segment command would sometimes extract the wrong segment due to repainting the main pane during the extract. * CLI interface app didn't exit if console was empty prior to invocation due to overzealous Explorer detection. This is now only done if no arguments are supplied. * Fixed crash in MPEG-1 parser when encountering a pack with a too-short length, such as zero. * Audio codec errors sometimes reported the wrong source of the error (i.e. decompressor vs. compressor). [regressions fixed] * Pixel shaders were disabled in Direct3D bicubic mode due to debug code mistakenly left in. * MRU list sometimes didn't resort properly when reopening a recently opened file. |
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