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Release Notes | Multiple Arcade Machine Emulator (MAME) 0.150

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Multiple Arcade Machine Emulator (MAME) 0.150
MAMETesters Bugs Fixed
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  • 02106: [Speed] (ddragon.c) ddragon2, ddragon2u: [possible] The game slows down in the first level, after the helicopter appears (Phil Bennett)
  • 03908: [Graphics] (ddragon.c) ddragon2, ddragon2u: [possible] Missing graphics when starting 2-Player (Phil Bennett)
  • 00416: [Crash/Freeze] (ddragon.c) ddragonw1: When finishing the game its reset and so go to check rom screen again and freezes! (Phil Bennett)
  • 05287: [DIP/Input] (namcos2.c) sgunner2, sgunner2j: Player 2 Start missing (Tafoid)
  • 05241: [Misc.] (moo.c) All moo.c sets: AddressSanitizer: heap-use-after-free (Firewave)
  • 05281: [Color/Palette] (8080bw.c) rollingc: Wrong colors (hap)
  • 05207: [Graphics] All vector games: In the vector games, graphics remains imprinted even when exit the game. (MooglyGuy)
  • 05162: [Core] Toggling HLSL off then on with ctrl-alt-F5 will drop its use of aperture.png (MooglyGuy)
  • 05218: [Graphics] crash when hlsl_read is set to 1 (MooglyGuy)
  • 05214: [Color/Palette] (bzone.c) bzone: bzone displays black and white. (MooglyGuy)
  • 05235: [Core] You can't alt-tab and back with HLSL enabled and in 148 you could (MooglyGuy)
  • 05056: [Crash/Freeze] (badlands.c) badlandsb, badlandsb2: Access Violation after OK (Osso)
  • 05268: [Color/Palette] (mappy.c) todruaga: Sprites use wrong colors (Osso)
  • 00032: [Graphics] (taito_f3.c) tcobra2: There are stray flashing pixels on the bottom left of the helicopter. (David Haywood)
  • 00942: [Sound] (topspeed.c) topspeed: Engine sounds only play when driving in tunnels or under bridges, and turbo sounds never play. (Phil Bennett)
  • 05089: [Crash/Freeze] (aristmk5.c) goldprmd, magicmsk: Crash after OK (Firewave)
  • 00980: [Sound] (taito_b.c) tetrist: The sound has strange intermittent noise in background. Also, the music tempo is wrong (Brian Troha)
  • 05284: [Sound] exprraid and clones: YM3526 has incorrect frequency (Phil Bennett)
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