3dfxzone.it
your source for 3dfx, hardware and gaming

Release Notes | ReShade 6.3.2

Share it on FacebookShare it on TwitterShare it on redditShare it on WhatsApp
ReShade 6.3.2
  • Changed texture loading to happen during effect creation (so that reloading a single effect only reloads textures belonging to it)
  • Fixed ReShade FX compiler generation of bindings
  • Fixed SPIR-V validation failing due to forward referenced IDs not being defined when debug info is enabled
  • Fixed Vulkan validation error about memory model device scope not being enabled
  • Fixed missing compile errors when an effect is reloaded from cache
  • Fixed missing default color space on D3D11/12 swap chains
  • (Add-on support) Added "AddonInit" and "AddonUninit" calls for externally registered add-ons
  • (Add-on support) Added support for add-ons to display a website and issues page (via "WEBSITE" and "ISSUES" DLL exports)
  • (Add-on support) Fixed file name unicode conversion in "effect_runtime" API
  • (Add-on support) Fixed mismatch in "ImGuiIO" structure with add-ons
Description Download

Size: N/A Announcement

Type: Utility More Utilities

Might be interesting to you


3dfxzone.it desktop version

Copyright 2024 - 3dfxzone.it - E' vietata la riproduzione del contenuto informativo e grafico. Note Legali. Privacy