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Release Notes | ReShade 6.1.1

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ReShade 6.1.1
  • Added reset button for effect preprocessor definitions
  • Added effects state synchronization to built-in effect runtime synchronization add-on
  • Added separate finish button to setup tool
  • Fixed crash in Vulkan
  • Fixed technique/variable toggle keyboard shortcuts not registering in some rare cases
  • Fixed deadlock when enabling effect runtime synchronization
  • Fixed user defined names prepended with underscore clashing with same names without underscore in generated GLSL
  • Fixed "reshade::api::device::get_resource_view_desc" returning invalid description in D3D12 when view was created with defaults
  • Changed "reshade::get_config_value/set_config_value" add-on API to support reading/writing array values
  • Changed save button to not clean up preset when auto save is disabled
  • Changed MSAA depth buffer support to include copying during frame
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