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Release Notes | MAME (Multiple Arcade Machine Emulator) 0.263

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MAME (Multiple Arcade Machine Emulator) 0.263
Are you all ready for MAME 0.263? This release has some big changes that are going to affect everyone: several default UI control assignments have changed, including pause and save/load state. The changes will hopefully make life easier for people emulating computers. After updating, please check the User Interface input assignments and make any changes necessary for your setup.

We've fixed some long-standing bugs this month. Issues affecting large hard disk images (tens of gigabytes) have been fixed, and chdman will now report more invalid combinations of options rather than just producing invalid output files. Crashes or hangs when emulating systems that use discrete sound circuitry simulation on multi-core ARM systems should be fixed, as well as occasional bad sound output from the discrete circuitry simulation.

Thanks to recent work reverse-engineering the K052591 chip, this release features improved protection simulation for Hexion, S.P.Y. and Thunder Cross. Newly supported systems include a few computers from the former Yugoslavia, two more Tiger LCD games, and several more chess computers. The ROMs for the unreleased Deluxe Color Computer have been dumped recently, allowing emulation to be completed, and there's a big update for the Apple II software lists this month.

As always, the whatsnew.txt file tells you about everything that's changed in this release, and you can get the source code and 64-bit Windows binary packages from the download page.
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