- Changed texture loading to happen during effect creation (so that reloading a single effect only reloads textures belonging to it)
- Fixed ReShade FX compiler generation of bindings
- Fixed SPIR-V validation failing due to forward referenced IDs not being defined when debug info is enabled
- Fixed Vulkan validation error about memory model device scope not being enabled
- Fixed missing compile errors when an effect is reloaded from cache
- Fixed missing default color space on D3D11/12 swap chains
- (Add-on support) Added "AddonInit" and "AddonUninit" calls for externally registered add-ons
- (Add-on support) Added support for add-ons to display a website and issues page (via "WEBSITE" and "ISSUES" DLL exports)
- (Add-on support) Fixed file name unicode conversion in "effect_runtime" API
- (Add-on support) Fixed mismatch in "ImGuiIO" structure with add-ons
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