HL2 Episode One - Voodoo 3 3000

Started by kekit, 23 September 2006, 08:06:38

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kekit

Half-Life 2: Episode 1 on a Voodoo 3

Athlon 2400+ 768mb RAM
Voodoo 3 3000 PCI /w/ SFFT 40
Low Quality ~ 2fps to 24fps


 

Raff3DC

#1
Impressive! I didn't try the game with my V3 because of the texture limitation to 256x256. And the black objects on your shots look exactly like lacking of textures ... ;)

Which Voodoo3 is it? AGP or PCI? Maybe I'll try it on my V3 AGP @ 200 MHz and CPU @ 2,6 GHz. :D

Greetings from Germany,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

Glide


ps47

this is not a problem with texture resolution.when you run HL2 in low detail settings,all textures are 256*256 or lower.this is a texture format issue-check the console,you will see an error message,something like failed to create dx8 texture-format not supported or similar..