MesaFX

Started by PanoramixDruida, 07 October 2003, 14:09:05

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Black_Out

QuoteOriginally posted by dborca

ENOUGH! [}:)]

@black_out
Man, you're paranoid! And, FYI, I hate DirectX! Yet I won't say it is related to a former UK software package...
Note: just because you have a problem with excuses, doesn't mean you need to offend Lecram25 for doing so...

Regards,
Borca Daniel


Daneil you are the one with the excuse -- sorry bud - but you actually thought I said I hate OpenGL - I said *WHAT IF* then followed up by saying I *happen to like it*. Excuse my butt, try actualy reading the *WHOLE* message and not just parts of it. Nice try. Lecram brings it on himself - being nasty as possible - so don't tell me about offending - especially when dealing with someone like him does it agressivley so.

I am not going to be a stoner hippie and be touchy feely and worry about offending - sorry but I don't take a liking to BS and will feed it back.

Paranoid, no just sick of the BS especially what you are flinging at me now - dream on. I am sick of the whole ID crisis that just seems to keep cropping up.

You don't like DirectX well...good for you....whoop-E-doo....I hope that works for ya -- I really don't care. Like or hate what you will.

And I do appreciate AmigaMerlin finally shedding some light with those snapshots that's better than providing me a link to Mesa3D website. I am not a programmer and non of that provides me what I was looking for. Could we beat the bush further.

Anyone else care to keep this thing goin' or shall we bring this thing back on track?
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amp_man

@Black_Out, GET OVER IT!! it was a mistake, okay? I can understand defending yoursellf in one or two posts, but one misunderstanding does not require all this.
@Anyone who can tell me: i keep hearing that Mesa is for linux, is it also for windows? also, where can I get Mesa 5.1? all I can find is Mesa 5.0.2 on the sourceforge site.

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lecram25

#32
Yeah really Black_Out, GET OVER IT! GET OVER YOURSELF! If you continue like this, you're gonna get yourself banned, again...remember, Daniel is a Mod, ;)

EDIT: can we get a date on this new ogl release? Approximation?

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dborca

#33
QuoteOriginally posted by amp_man

@Anyone who can tell me: i keep hearing that Mesa is for linux, is it also for windows? also, where can I get Mesa 5.1? all I can find is Mesa 5.0.2 on the sourceforge site.

Mesa is, again - by excellence - a multiplatform... err.. platform :D

It was primarily designed for Linux, yes! But also supports Win32, DOS, BeOS (I think) and probably more... Also integrates with SciTech SNAP, GGI, whatever...

I haven't paid much attention to 5.0.2, because is a dead branch! 5.1 is underway! Brian asked us to commit the latest changes to the trunk this week! Perhaps, by the weekend... I dunno! Because any of us can delay the official release, the deadline is very flexible. So, a Mesa release can happen only when everybody agrees (mainly Brian, of course :D).

PS: you can always "checkout" the CVS snapshot and compile it yourself! :D Just kidding... but then again, why not? I credit anyone else with my programming skills until proven otherwise!

Regards,
Borca Daniel
Regards,
Daniel Borca

dborca

QuoteOriginally posted by lecram25

EDIT: can we get a date on this new ogl release? Approximation?

See above... :D

Regards,
Borca Daniel
Regards,
Daniel Borca

dborca

#35
QuoteOriginally posted by Black_Out


Anyone else care to keep this thing goin' or shall we bring this thing back on track?
We are trying to do it, already. You keep pumping spam into this topic.

QuoteOriginally posted by dborca

ENOUGH! [}:)]
Man, can you read?

All in all, you're not worth of a(nother) reply!

BTW, you should check Lecram25's reply at http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=371. I really loved the "detail" part... :D [^] [:p]

PS: as for the "piddle little no name website that supports and abandoned video card of about 3 years now"... why are you hanging around? We don't want to keep you from doing great things...

Regards,
Borca Daniel
Regards,
Daniel Borca

vykupitel

QuoteOriginally posted by dborca

PS: you can always "checkout" the CVS snapshot and compile it yourself! :D Just kidding... but then again, why not? I credit anyone else with my programming skills until proven otherwise!

So you have CVS snapshot of 3DFX MESA ICD anywhere on net? ;););) I need link.

Thanks for your work Daniel :):):)

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dborca

QuoteOriginally posted by vykupitel
So you have CVS snapshot of 3DFX MESA ICD anywhere on net? ;););) I need link.
Visit http://www.mesa3d.org/cvs_anonymous.html and follow the instructions. :D You'll need a CVS client (WinCVS comes to mind).

If you are not used with CVS, let me know! ;)

QuoteThanks for your work Daniel :):):)
NP! [8D]


Regards,
Borca Daniel
Regards,
Daniel Borca

vykupitel

And what about SLI? what I know there was some issue with it (but i can`t really remember if was with DRi or MESA :-| ). Does it works?

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dborca

#39
QuoteOriginally posted by vykupitel

And what about SLI? what I know there was some issue with it (but i can`t really remember if was with DRi or MESA :-| ). Does it works?
The SLI setting is being done inside the Glide library, so Mesa is unaware of SLI. The only thing that Mesa deals with is FSAA!

Having that said, wherever you have Glide setting SLI correctly, Mesa does it also.

The Linux+DRI Glide is known to have no SLI support. Very recently, I revived the bare-bones Linux Glide3 (just like the old days Glide2), but unfortunately, it cannot access the secondary chips, due to the way PCI devices are mapped by the kernel. This limitation might be removed in the future :D

Glide2 was easier, because the two SLI chips of V2 were on separate boards.

Regards,
Borca Daniel
Regards,
Daniel Borca

vykupitel

OK,thanks for explanation.

So, I have CVS source,VC6.0SP5 instaled,i`m able to compile MesaGL.dll but only software support I think.The 3dfx howto needs glide2x.lib. Is there any possibility to compile with glide3x.lib? have you got any howto?

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vykupitel

#41
Well, I think that with current FX/Mesa is really imposible to compile something that would work better on V5 than current 3dfx ICD. FX in mesa is very old crap i think. So in my opinion you did some new FX driver with glide3x support didn`t you?

I`ll wait for your sources :)

Regards

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dborca

#42
QuoteOriginally posted by vykupitel

I`ll wait for your sources :)
Man, I forgot something! [:0]

You need to checkout the Mesa-newtree module from CVS! This is 5.1. The standard Mesa points to 5.0.2 which I haven't touched!

As for the developing tools... you're on your own! :D I don't do M$VC! [:p]

So you have to either use MinGW or ask Kool for further instructions and the M$VC makefile (which, btw, I forgot to commit :D).

Quote
Well, I think that with current FX/Mesa is really imposible to compile something that would work better on V5 than current 3dfx ICD. FX in mesa is very old crap i think. So in my opinion you did some new FX driver with glide3x support didn`t you?
If you're that good as to judge FX/Mesa, then I'm sure you will be able to compile the Newtree :D But the answer is YES: the new driver has Glide3x.

Regards,
Borca Daniel
Regards,
Daniel Borca

vykupitel

#43
QuoteOriginally posted by dborca

If you're that good as to judge FX/Mesa, then I'm sure you will be able to compile the Newtree :D But the answer is YES: the new driver has Glide3x.
Of course not, i`m not able to compile newtree but I`d like to try if you would help [8)] I can read howtos [8D] But when i see that FX/Mesa had support only for V1-V2 i think that this is old code and useless i think. But i`m very happy that new driver has support for glide3x thanks to kool and you daniel.

I'm looking forward for new ICD. Best regards

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vykupitel

OK, i have functional MinGW, Mesa-newtree and 3dfx Glide3 SDK for DOS/Win32 V3.00. But I`m hitting error with it:
In file included from c:/MinGW/include/glide.h:36,
                from ../../include/GL/fxmesa.h:33,
                from drivers/glide/fxdrv.h:59,
                from drivers/glide/fxapi.c:45:
c:/MinGW/include/3dfx.h:87:4: warning: #warning define FX_ENTRY & FX_CALL for yo
ur compiler
In file included from drivers/glide/fxglidew.h:41,
                from drivers/glide/fxdrv.h:60,
                from drivers/glide/fxapi.c:45:
drivers/glide/fxg.h:38:19: g3ext.h: No such file or directory
In file included from drivers/glide/fxglidew.h:41,
                from drivers/glide/fxdrv.h:60,
                from drivers/glide/fxapi.c:45:
drivers/glide/fxg.h:327: parse error before "GrPixelFormat_t"
drivers/glide/fxg.h:328: parse error before "GrStencil_t"
drivers/glide/fxg.h:329: parse error before "value"


Is the SDK right version or I have something wrong? I started compilation with command "mingw32-make.exe -f Makefile.mgw libgl" [B)]

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