The Most superb 3dfx Screenshot Contest.

Started by roflkopp, 23 August 2005, 21:25:01

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Teff

QuoteOriginally posted by roflkopp

You already asked (and got an answer) here: http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=1973&SearchTerms=144 ;)

That does not seen work to me~~~
Always powered by:
CPU:Pentium III 500Mhz
RAM:256 RAM
Video card:
Voodoo 3 2000(8MB)
Driver:
AmigaMerlin V2.9  (9x/ME)
DirectX 9.0c
MesaFX-6.3(the lastest version)

roflkopp

In the other topic you said, it works - but the screenshots are blured.

So what's the situation?
 

roflkopp

Matrox G400 Techdemo @Voodoo5 PCI (seems to run in single-chip mode):

 

Xasd

It look very well ;)

Where can I download this techdemo? I searched in Matrox the section of downloads and I havenĀ“t found this demo.
 

Rolo01

Look here :
http://rapidshare.de/files/8316531/g400techdemo.zip.html
The page is in german, just scroll a bit down and click "Download-Type : FREE".
A new page opens, scroll down, wait 30 sec and click the download link.
The demo is ca. 34MB.

BTW, by adding the following line into matrox.cfg the demo will run on any card :
i_promise_i_will_go_buy_a_matrox_g400

 

Xasd

Thanks a lot. I have been looking for this demo all this morning and I have not found it at emule, google and other search engines. Ups, thanks ;)

Another question. Someone have the Demo of Pharelia, called 'Reef'. I watched a video and now I am searching for, but I cannot find it.
 


roflkopp

Unreal @ Voodoo5 PCI (OpenGL,S3TC-Textures):
 

Jules


I am missing the reflecting surface @ the unreal screenshot ;)
 

roflkopp

QuoteOriginally posted by Jules


I am missing the reflecting surface @ the unreal screenshot ;)

Its not the Intro, but the level "Nali Castle", Only the intro has a reflecting surface which brings errors if it has to reflect the sky (limitiation of engine). The camera path of the intro cleverly hides the limitation. :)
 

Obi-Wan Kenobi

#26
here StarWars Racer on Velocity 200 AGP 16MB Rev.A0 2699 useing the original 3dfx refrence drivers for Velocity 100/200:


Reso 1024 x 768 x 16 Max settings
Win98SE NL Unofficial SP 2.02
Sys:
AMD K6-2 500Mhz @ 550Mhz
EPoX EP-MVP3G2 Ver 1.2
288MB PC-133 @ PC-100.


Here I made some 1024 x 768 x16 @ Glide max detail shots with FSAA x4 enabled with my Voodoo5 5500 AGP 64MB Rev.A 2500 on my AthlonXP 2700+ system.




and here without the HUD [Press F8 to remove HUD, press F8 again to bring it back]


The only thing is, that the pics are abit dark, dunno why this is because my game settings do use lot's more brightness, but the FSAA x4 is very well visible :P

setup:

AthlonXP 2700+
ASUS A7V333-R Rev.104
512MB PC-2700

Win2K Pro USA + SP4
AmigaMerlin 3.1 R11
Powered By The Force, x-3dfx & The Jedi Academy

roflkopp

#27
TM Nations, Voodoo5 5500 PCI, 800x600, 4xSGSSAA, Max Texturdetail, 3dfxLOD -8:

 

roflkopp

#28
Quake3 Arena @ Voodoo5 5500 PCI (1024x768x16, 2xAA, LOD -0.5, WickedGL, some tweaked colorsettings, and contrast set to 120%, to simulate the voodoo5 picture on non-3dfx-cards ):




 

Obi-Wan Kenobi

Unreal Tournament Game Of The Year Edition on 3dfx Voodoo 5 6000 AGP 128MB Rev.A 3700 on an AthlonXP 2700+ & Win2K Pro USA + Rollup 1 for SP4 + AM3.1 R11 @ 1280 x 1024 x16 max settings FSAA x8 LOD Bias -8:




Powered By The Force, x-3dfx & The Jedi Academy