Wickedgl and s3tc (unreal & UT)

Started by ucanmanda, 27 September 2010, 17:46:16

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ucanmanda

Is there a way to use wickedgl with s3tc textures in Unreal or Unreal Tournament? I can use those textures using Mesa 6.2.0.2s combined with latest ogl renderers but wickedgl drivers are faster. If I only could get wickedgl speed with mesa image quality...

Is it possible?

My rig:
PIII-S 1400 @ 1522
512mb SDram @ 145 (1/1 fsb/ram)
Tusl2-c
SB Live
V5500 PCI with DVI (mac version flashed with pc bios)