SFFT for Voodoo3

Started by agrelaphon, 14 December 2004, 20:55:06

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agrelaphon

It seems the SFFT V3 drivers don't like 32 bit desktop after the 17alpha (17 and 18 releases).
When I launch a D3D game (ut2003) the mouse + keyboard function as if they're still on desktop and I see short desktop flashes[:0].
But when the desktop is at 16 bit, all is well[|)]. Sfft, can you look into it? I really like my desktop 32bit! [8D][:p]
                                  ciao
 

SuperFurryFurryThing

Does the 32Bit desktop mode work at all. Are you just having problems trying to run up a fullscreen game. Are you sure that it worked with the Alpha16, is there a difference between the Alpha 17 and Alpha 18.

SFFT
 

agrelaphon

32bit desktop works fine, it's when I launch a D3D game when the problems start. (I only have ut2003 d3d game[:o)])
Sfft16 were fine, problem started with v17 and corrected when I set 16bit mode in game (again) and with v18 it's only playable when desktop is at 16bit.
With 32bit desktop mouse + keyboard in game are not responding[xx(]. Anyway, I'll look further into it (maybe sth's wrong in ut2003.ini)[8)]
 

agrelaphon

Well, I changed the refresh rate in ut2003.ini amd seems ok, though I can't seem to be able to duplicate the problem anymore[?]. Wiered
Anyway there's defenately some change between v16 and 17[^].
ciao
 

agrelaphon

Hi again:D (3rd post in a row[:p])
Ok, there's inescapably something wrong with sfft18 for voodoo3. I can't play Diablo2[B)] (with sfft17 I could).
I reverted to sfft16 just to be on the safe side and all is ok now

P.S. Strange, since Diablo2[:p] is a glide game. SFFT, help![|)]