SFFT alpha drivers - V3/4/5 - Join to Testing

Started by Glide, 22 May 2004, 17:02:06

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Voodoo5

@SFFT,

1)Do you intend to incorporate the 3dfx tools in a future release ?
2)What has to be done before your driver is deemed a beta ?

Just curious. Once again keep up the great work, its exciting to know someone has the interest and skills to work on the directX side of 3dfx drivers.
 

SuperFurryFurryThing

It is worth posting problesm, that can be reproduced as an examination of them can shed light on other problems.Do you think that this desktop colour corruption started with Alpha10. There seems to be some serious memory corruption going on somewhere. if you run 3dMark2001 the machines takes a long time to reboot when shutdown after running it. This seems to happen with all of the W2k drivers, I believe that this is down to memory being corrupted by the driver, unfortuately this has not been resolved yet, it needs fixing. Working on tools is not a priority given the number of problems with the driver.

SFFT
 

mcmagostini

I also do believe there's something about memory corruption because
i get crashes on 3dfxvs.dll very often. Even just browsing my files,
opening/closing a window etc. Maybe it happens after i play that
Carom3D game I mentioned before. But the fact is that it doesn't
occur with AM3 DX dlls.
How i know it's 3dfxvs.dll that's crashing...easy...I disabled WinXP
auto-restart upon error feature. So the system crashes to the BSOD
and tells me which device is the culprit. Everytime it happens to be
the 3dfxvs.dll.
I did that not only to test it. But to guarantee that the reboots
weren't happening caused by other unknown problem with my system.
Sorry the long post but i thought it was necessary for the context
we're dealing with.

VoodooSalutes
Matheus
AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E

FBS

I have the same isseu with the crash caused by the 3dfxvs.dll. It seemed to me like it this allways happenes after a fresh install. Then it seems to go away. The SFFT11 drivers, the crash would occur much more frequently. Though recently just before the SFFT12 drivers where released. I changed my registry settings to enable "UseGTF=1". It seemed like this stop the crash but I would not know maybe it not related at all. I ran my games a few times with this setting without incident. Testing should of been longer then I installed the SFFT12 drivers and played my Flightsim game. After 30 minutes I crashed with the 3dfxvs.dll. Rebooted the machine and so far it has been OK. I played my game for a couple of hours without incident.
I still have problems when I open the window of my kneeboard while in full screen mode. Something strange also happens that may or may not be related, is that when I fire up the game and start playing and as I switch to full screen mode. A few seconds after the screen starts to flicker two or three times then stops, ten seconds later another two or three flickers. Now what I found is that when I open the kneeboard, I get a flicker and then a blank window as mentioned in previous post, but the screen flicking stops.
real bizare [?]
 

RaTTrap

hello
here it crashes a lot with 3dfxvs.dll but never crash while playing, just after leaving the game

this driver may crash a lot but its very very good, i can play lineage2 and freelancer with no problems XD, nice job sfft!

obs: i have some major slowdowns with pristontale when i see the blacksmith, my fps go down to 2-4...could u take a look on this if u have time? thx
-=Tóim=-

wANGjIAN

i find the driver have a problem in the game Commandos 3. i cannt see the role in the game. in other word the role cannt be shown in the game.
Voodoo5 AGP Rev 2100 -6 HYundai
Celeron 800 + GA-BX2000 +192 RAM +Diamond S100

wANGjIAN

Voodoo5 AGP Rev 2100 -6 HYundai
Celeron 800 + GA-BX2000 +192 RAM +Diamond S100

SuperFurryFurryThing

What is the "role" that is missing in the game Commando 3. I couldn't see anything obviously wrong from the screeshot. I have Commando 3 so I should be able to duplicate this.

SFFT
 

chatocl

SFFT Drivers-Alpha12 for Voodoo 4/5

What about Voodoo 3?
are these drivers also for voodoo 3?

thanks
 

wANGjIAN

#174
QuoteOriginally posted by SuperFurryFurryThing

What is the "role" that is missing in the game Commando 3. I couldn't see anything obviously wrong from the screeshot. I have Commando 3 so I should be able to duplicate this.

SFFT


the "role" i relate is the character who i can control to finish the mission. u cannt see any character in the map,cann u?
Voodoo5 AGP Rev 2100 -6 HYundai
Celeron 800 + GA-BX2000 +192 RAM +Diamond S100

wANGjIAN

i also find all kinds of driver of voodoo5 have a problem(includeing yours) in the game max payne2.at night i will capture the screenshot.
Voodoo5 AGP Rev 2100 -6 HYundai
Celeron 800 + GA-BX2000 +192 RAM +Diamond S100

wANGjIAN

#176
cannt see the leg!

Voodoo5 AGP Rev 2100 -6 HYundai
Celeron 800 + GA-BX2000 +192 RAM +Diamond S100

Amigamerlin

QuoteOriginally posted by wANGjIAN

cannt see the leg!



Disable postprocess effect and you should have legs back.
let me know

Anyway Alpha12 are stable and I played Max Payne 2 without any kind of problem.

Bye
Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000

wANGjIAN

#178
QuoteOriginally posted by Amigamerlin

QuoteOriginally posted by wANGjIAN

cannt see the leg!


Disable postprocess effect and you should have legs back.
let me know

Anyway Alpha12 are stable and I played Max Payne 2 without any kind of problem.

Bye

Thank U for your answer. i will try it.
Voodoo5 AGP Rev 2100 -6 HYundai
Celeron 800 + GA-BX2000 +192 RAM +Diamond S100

Kyon_CoraeL

LOL, that's a funny glitch... No legs!

Alpha 12 is a stable driver indeed. It doesn't randomly crash when surfing the web like it used to in alpha 3.

I would just like to report that the laggy FPS spikes that I found in live for speed have been fixed and that these drivers work perfectly in Gunbound. Good Job!