SFFT alpha drivers - V3/4/5 - Join to Testing

Started by Glide, 22 May 2004, 17:02:06

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ggab

http://dl.google.com/earth/GoogleEarth.exe

presents weird textures errors as soon as you zoom a lot any city......
 

Rastignac

QuoteOriginally posted by Nightbird

FF7 and FF8 need "paletted textures" to run correctly.

- It used to work a few years ago (under Windows 98 with 3dfx's standard drivers). I can't understand why it can't work today (something different with WinXP ? Something different with newer DirectX ?). Where is located the problem ? I can't guess. I'm just curious.

- Is it possible to convert "paletted textures" on the fly ? (if the game wants to use a "paletted texture", just convert it as a "normal" texture and load it in the card's memory. (The texture will be bigger, but it should work).

Thanks.
 

Rastignac

QuoteOriginally posted by ggab
make sure u have installed VIAhyperion for via or GARTdriver for nforce chipset...
I have Via Hyperion drivers up-to-date (or the version just before the lastest). My card is a PCI card, so the AGP driver's version won't be a problem.
 

Mikulaish

Hi! I found a quite serious bug in Alpha 37. Using a V3 3000 after rebooting after driver installation the desktop is stuck at 640x480 (or 800x600, just don't recall), 4 bit color depth. I tryed on a fresh installation of XP SP2, on an Epox 8k5a2, 512Mbyte Kingmax DDR, Sempron CPU. I repeated this several times with the same result. Alpha 35 works perfectly.
 

Rick1

Same here. Voodoo 3 2000. I cant get it to work while I installed it fine :S
 

SuperFurryFurryThing

Re Voodoo3 problems with the Alpha 37, I have attached a new inf file which I believe should sort the problem, can you try this out.

SFFT


Download Attachment: 3dfxvs2k.zip
9.97 KB
 

Mikulaish

I tryed the driver with the new .inf and everything is ok now. Thanks SFFT!
 

Raff3DC

Some feedback with the Alpha 37 and my V5 PCI:

- F.E.A.R. still shows a blackscreen after starting, sound is present
- Serious Sam 2 still shows a blackscreen too
- Xpand Rally and GTI Racing (demo, same engine): almost the whole screen is flickering in yellow
- Evolution GT (demo): The starting video is extreeeeemely slow, then the game crashes into eternal darkness
- Tomb Raider Legend (demo): Doesn't reach fullscreen

Our Voodoo's ice is getting much thinner when it comes to newer games ... [:(]

Greetings from Germany,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

mcmagostini

QuoteOriginally posted by Rastignac

QuoteOriginally posted by ggab

QuoteOriginally posted by Rastignac
* I have very bad performance with ZsnesW (Win32 version of this Nintendo SNES/SFC emulator).
which ssft versions do u try?
I tried alpha36 and alpha37. Same problem with these two drivers. I've also tried different ZsnesW versions (latest WIP, older versions, etc). No luck.

Same problem here... =[
Tried single-chip, 2xAA... no go.
AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E

ggab

 

mcmagostini

#1030
QuoteOriginally posted by ggab

@ mcmagostini:

try installing sfft37 again with this INF file:
http://www.filelodge.com/files/room16/401864/mod3dfxvs.zip

Thx, i'll give it a shot.

But what i always do is install AM r11
and just exchange 3dfxvs.dll and 3dfxvs.sys
each time SFFT release new driver.

Any comments?

EDIT 1: Tried removing AM r11 and reinstalling SFFT a37
with your mod inf. no go again. Same poor performance
with ZsnesW in fullscreen. =[

EDIT 2: Installed old AM 3.0 and everything is fine with ZSnesW again.

Any clues???? Anybody?
AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E


Raff3DC

#1032
Impressive! :)
World of WarCraft is absolutely "clean" with the Alpha 38 – no texture corruption anymore! But I don't know whether it worked already with the Alpha 37 (or less).

Keep up the good work! And now please try to get F.E.A.R. and Call of Duty 2 to work ... they have a DX7 mode included. [8D]

Greetings from Germany,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

mcmagostini

Great news!
But, the issue with ZsnesW is still there. =[

Keep going!
AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E

Hunter

I had the same ZSNESW performance issue w/ my V3 3K and Alpha 36, but in 37 the issue was fixed (at least for me). I'm going to try with 38 to see what happens.

Great work ;)