inf pokeing/modding

Started by TelemachusRhade, 21 December 2005, 08:40:39

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TelemachusRhade

Greetings!

I would like someone to direct me on this... There is a set of drivers that offers something that others dont (in this case its gamma correction for glide)... I would like to identify values/lines responsible for this so I will be able to adjust gamma in any drivers... Since the 3dfx Tools and other similar tools dont solve this problem, IT MUST BE IN THE INF

Generaly speaking... There are so many drivers, one set offers something that the other dont, second is good for something and third have some special abilities... Damn, why isn`t there ONE good driver with all the goodies WORKING... Sorry for the offtopic, but its hard not to mention, that if I wanna play gta3 vice city or colin mcrae rally2 i have to switch to drivers that allow these games work properly... And speaking of drivers... Im curious... Are the development of drivers for Voodoo3 ceased for good ? I mean, I`m not asking if dead 3dfx company makes it :D Im asking if there are some private users that make drivers for Voodoo3...

Ah... Getting back to the inf thing...
I would also like to know what to modify to see in display properties for example : PHILIPS 107MB on 3dfx Voodoo3 2000 AGP instead of PHILIPS 107MB on Voodoo3

And one last thing... About TMU's... This is complete newbie question... But are the both TMUs in Voodoo3 2000 AGP used ? I saw a method to enable second TMU but I dont recall this and dont know much on this actually, If somebody could explain this to me I would be very thankfull.
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agrelaphon

I'll answer your last question:D
Both TMUs are being used in Voodoo3 2000:)
To test this yourself, just run a fillrate test in 3dmark. You'll notice the multi texturing test giving almost double score than single texturing, as voodoo3[:p] has 1 pipline - 2 TMUs
 

TelemachusRhade

ok thanks, now I have no doubts... allmost! The inf pokeing its still open matter and unknown to me, IF someone can help to make it clear for me - I`d be thankfull
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r21vo

just open up inf files from amigamerlin driver sets and you'll see how it works.
tip: device id is used to identify different models and you can write different description tags for each of them.

3dfx tricks, tests and wallpapers

3dfx.rule.lv

TelemachusRhade

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TelemachusRhade

Maybe I begin in more datailed way what I have in mind exacly...

First of all thare is some nice driver set, its VS413111 (Compiled by Pa3PyX) wich I use... From what I`ve read thay may be not the top stuff but they offer some functions (wich work ofcourse) that others dont offer

in exaple : 16-bit Mode Gamma Offset wich allows to adjust gamma in glide wich really works (note that even if u do it in 3dfx tools it wont work - I tried it and a lot of other gamma regulation programs to make things brighter in Unreal Tournament but there wasn`t anything that could help me with it exept for this set of drivers wich offered this...

NOW...
My goal is to find the best of the best drivers for Voodoo3 2000 AGP (wich I also need a few coments on) and put this feature in them if possible...

About device vendor or whatever its called... The one in the ini files is responsible for appearence in system properties and I wanna locate the one responsible for the ID in Display Properties...
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TelemachusRhade

gah.. :( Is there really nobody who can help me out in this ? :(((
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