Quake 3 & Motion Blur

Started by Dr.Yak, 19 January 2005, 23:38:50

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Dr.Yak

When launching the VSA-100,
3dfx demoed the motion blur capability of the T-Buffer, with a modified Quake III engine.

Does anyone know where I could find this thing ?

I would like to have fun with motion blur in Quake III.
Q: What would happen if the value of pi was changed ?
A: The universe should reboot.

no-X

Q3 MBlur demo:

http://www.falconfly.de/artwork.htm

("3dfx Tech Demos" section)

50MB ;-)

Dr.Yak

Just gave the URL to my downloading machine.

Thank you very much !

Q: What would happen if the value of pi was changed ?
A: The universe should reboot.

darkfalz

I tried it ages ago. A little underwhelming to be honest. :)
OS Microsoft Windows XP Professional SP2 CPU Intel Pentium 4 3.0 GHz with HT (Northwood)
Motherboard ASUS P4P800 Deluxe RAM 1 GB Kingston DDR400 3-3-3-8 Dual Channel
Video NVIDIA GeForce 6600 GT AGP 256 MB Audio SoundMAX Digital Audio

OS Microsoft Windows ME CPU Intel Pentium III 1.0 GHz (Coppermine)
Motherboard ASUS P3V4X RAM 256 MB Kingston PC133 2-2-2-6
Video 3dfx Voodoo5 5500 AGP 64 MB Audio Creative Sound Blaster Live!