I've run into a problem. I am using my two Voodoo 2 cards in SLI for old glide games only. I naturally use my Radeon 8500 for Direct3D and OpenGL games, but one of my games tries to use the Voodoo 2 no matter what. It is based on the Quake III engine by the way. In the graphics setup for the game it does not even list my Radeon as an option. Has anyone else had this problem, and is there a way to disable OpenGL support on the Voodoo II so no newer games will try to use it? I am using Windows XP and the FastVoodoo 2.5 drivers.
Thanks
Thanks