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Messages - Doom

#1
Video Game Screenshots / Half Life 2 Voodoo 4 pci
16 October 2009, 13:50:41
nice :) ;;
#2
sorry for broken link, i have problem with server :(
but i hope i will fix it soon
:)
#3
AMD Athlon 650mhz
128 MB RAM
Voodoo 5 5500 AGP
Windows XP
Amigamerlin 3.1


fully playable :)
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#4
yes, i tryed it with SFFT. But no visible change :(
#5
Win XP
Athlon 650mhz
256mb Ram
Voodoo 5 5500 AGP
Amigamerlin 3.1

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#6
realy sorry, but COD V2 project is dead :(
i lost lot of source codes ; and i dont have time and vitality to do it again :(

sorry :(
#7
Combat Mission 2 Barbarossa to Berlin

Athlon 650mhz
128MB RAM
Voodoo 5 5500 AGP
Amigamerlin 3.1
Windows XP
Radeon text fix !!!!



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#8
Celeron 350mhz !!!
128mb RAM
Voodoo 5 5500 AGP
W98 SE




#9
800x600
Win98SE

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#10
Yes, patch will be ready in few days
#11
*** Athlon XP 2070mhz (11.5x180)
*** 256MB RAM
*** Voodoo 2 12MB SLI
*** Windows 98SE
*** FastVoodoo 2 4.5 beta2 MM
*** MesaFX 6201
*** OglX 0.2

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#12
Yes, OglX is needed for COD, texture resizing.
#13
OglX and Fraps
but OglX working only in COD [xx(]
and Fraps i cannt run [xx(]
#14
Voodoo5:
yes ,but now not only for V4/5 ,but for V2/3 too.
because with oglx is possible to run Doom3 with lighting on V2 SLI(but fps is low ( 5 - 30 )

r21vo:
yes im developer of oglx;
OglX isnt realy driver its only OpenGl wrapper
main idea is do better compatibily for OpenGl games and Voodoo cards
(in oglx will be have lot of settings, which can be helpful for running OpenGl games) and as next thing some FPS optimalization, because doom 3 realy need it;;
#15
OglX 0.2

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