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Messages - Soulblighter

#1
ArchAngelCD

Glad to see you here!
I used to be on the other forum back then... good old memories...

See you around!
#2
Hi milen:

Guess what! last night i played to the end of Arx Fatalis, great game.
I'm using WinXP so some diferences must exist
Try starting the game with the desktop in 16-bit color...

Give us some feedback
#3
ArchAngelCD:

Are you the same ArchAngelCD from the former 3dfx Underground Forum?
#4
Hi sonofkyuss138!
when updating Dx to the last version, you should update your drivers to support the lattest version of the Dx. in this case, you Soundcard drivers might be outdated.

When you connect that litte cable from you V3 3500 to you CD-In (or another analog stereo) port, you must make sure of 2 things:

1st, the v3 has an Line-out and a Line-in, you must use Line-out (i guess that's not the problem has you do have sound without dx 8)

2nd, you must tell VR wich of the soundcard audio-in has the little cable connected to it.... probably an AudioCD or a Video...

Hope i've been clear enough! :)
#5
DopeJam, lets put it this way:

I used to play Halflife/Counterstrike in my P3 450... with a voodoo3 3000
i had 128 megs of ram... 6gb of disc space. and i played it at 1024x768 16-bit max detail.

FPS where always around 30... always.

YOu must have a problem with you config.
BTW, you say you have low fps only in on-line game, or even in a little bot match?
Check you bios settings, there are sites that explain how to tweak you BIOS (without overclock) to allow the max performance of the V3...
#6
Hi Glide

As i though, 512 textures and Ogl 1.3 are fake...

As to DF BHD, the game tells me it need an hig resolution Z-Buffer to run in 16-bit color mode. I don't know if the voodoo3 has a 16-bit z-buffer in 16-bit color, or a 32-bit z-buffer in 16-bit color.

3d analyze didn't work... i tried the last version i think.

Do the AmigaSport provide as much support as the Amigamerlin 2.5SE?

Thanks for replying
#7
Anisotropic Filtering.... Nice add... but i don't recall this seeting on 3dfx drivers...

FX_GL_ANISOTROPIC

#8
Why don't you use WickedGL?
#9
Hi everyone! It's my first post here but i've been in the back stage for some time now...
First, i must say a very big THANK YOU to all the people still supporting the Voodoo series.

Now.. back to buisness.

I have a V3 3500 in windows xp... i don't really use the TV ou/in that much, so i don't really bother if it is working or not...

My problem/doubts really begins when it comes to games.
1st is anyone able to run Delta Force - Black Hawk Down with a V3? if yes, how? which driver set, which windows are you running, etc etc.

2nd i've seen something that i can't explain but that happens. We know the V3 only supports 256x256 texture size, right? But when i play Black & White, in the main screen, the one that show with the logo from Leonhead Studios, some times i'm able to actually read the text on the bottom of the screen... some times o can't because the image is tu blurry to find any latter in the there...
Is it possible that some bug is making the v3 being able of 512x512 text? (i'm using Amiga's 2.5SE)

3rd I've read that a set of drivers by Mikepedo is able of 512x512 and Ogl 1.3. is it true? i can't switch back to windows 98 to try them, but after looking to the driver set, i saw the same files that exist in an ancient set put together by the Xpentor team (which didn't support neither ogl 1.3 nor Nvidia Dot3 Bump Mapping)

4rd When can we expect amigamerlin 3.0?? :)

Last but not Least, HI to everyone!


P.S. Sorry for such a big post