Hello all
The game Bully 'The scholarship edition' requires vector and pixel shader 3.0 support .
Is it possible to use 3d-analyze to emulate pixel shader 3.0 ? and make the game run on PC's that don't have pixel shader 3.0 ?
I ofcourse have tried, but it didn't work. But I am not sure exactly which settings are to be selected in 3d-analyze to emulate shader 3.0. if it is possible atall..
Please tell which checkboxes (in 3d-analyze) shld I select to emulate
shader 3.0.
ty
The game Bully 'The scholarship edition' requires vector and pixel shader 3.0 support .
Is it possible to use 3d-analyze to emulate pixel shader 3.0 ? and make the game run on PC's that don't have pixel shader 3.0 ?
I ofcourse have tried, but it didn't work. But I am not sure exactly which settings are to be selected in 3d-analyze to emulate shader 3.0. if it is possible atall..
Please tell which checkboxes (in 3d-analyze) shld I select to emulate
shader 3.0.
ty