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#1
3D-Analyze and TnL games / Thief Deadly Shadows
21 November 2007, 12:46:36
I don't know if you have ever seen the main menu of the game but I have and I can tell you that it requires more than 3d analyser to play since it has plenty of fog around it(pixel shader 1.4) and the letters of the words(Menu,Options,Exit etc.) create reflections around them(Transform and Lighting technology).Anyway,if there was any way for the game to load normally you would still have problems with the game textures because it is a very dark game and it is of no use not to be able to see the few lights it has!See I had the same problem with Painkiller but I finally gave up hope!
#2
I have Painkiller (The old one,not Overdose)and although it works ok with 3d Analyze, it seems that there are some problems with TnL technology since some parts of the environment(the floor sometimes but mainly the walls) are totally black!Of course I tried to change the Gamma(foolish solution) and nothing happened.Do you think that this is the emulator's fault? I have a dual core proccessor(2,7GHz),512 ram and 64 MBytes On Board Graphics Card.
#3
Is there any way to emulate alpha blending with 3D Analyse?See, Call of Duty 2 requires it and I can't play.