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Messages - Jorpho

#1
Voodoo2 Setup and tweaking / no Direct 3D
30 June 2005, 14:30:07
But like I said, I have seen specific games use the Voodoo2 automatically before, without a game-specific configuration utility, which aren't working now!
#2
Voodoo2 Setup and tweaking / no Direct 3D
30 June 2005, 05:38:46
Anybody?

Even 3DMark 2001SE will run on my Voodoo2 right now if I select it manually, but I still don't know how I can persuade anything else to use it automatically.
#3
Voodoo2 Setup and tweaking / no Direct 3D
21 June 2005, 14:33:14
Like I said, I've been using 3D Control Center, which used to work perfectly when I wanted to switch 3D cards.  But not anymore.  DirectControl is also suggested by MDGx, but I don't have the option to switch cards at all with that one.

If you try using the Disable buttons in DxDiag, you will find that they can only disable acceleration features on _all_ cards.

I am using DirectX 9, but it seems that I had that on my old system, too.  (I have a backup of my hard drive from back then, so it's easy to check these things.)

Any other suggestions?  I'm running out of ideas.  (I still need to check if X-Setup can do anything here.)
#4
Voodoo2 Setup and tweaking / no Direct 3D
21 June 2005, 05:51:41
Uninstalling the GeForce drivers prevented Dxdiag from running on the Voodoo2 at all.  (Its tab still showed up, but the Test DirectDraw button didn't do anything, and Test Direct3D was greyed out.)

Installing version 43.45 of the NVidia drivers has also not remedied the situation.  In fact, clicking Test Direct3D on the Display 2 tab runs the test on the GeForce, not the Voodoo2!  (The DirectDraw test still works properly, though.)

What's going on here?  Is there no way for a Voodoo2 and a GeForce to coexist like the Voodoo2 and ATI Rage Pro did in my old system?
#5
Voodoo2 Setup and tweaking / no Direct 3D
20 June 2005, 06:49:31
It occurs to me that on my old system, I was only using the 4.11.2628 version of the Rage Pro drivers, which in theory only supports DirectX 6.  Could it be that my Voodoo2 was being used because FastVoodoo2 supported a higher version of DirectX ?  (At the time I was using FastVoodoo2 3.5.)

If so, does that mean that I'll just have to uninstall my FX drivers if I want to use my Voodoo2?
#6
Voodoo2 Setup and tweaking / no Direct 3D
20 June 2005, 06:22:23
Well, that's just the problem, isn't it?  Some older games have been known to have problems with newer video cards.  Presently I am having problems running Septerra Core in fullscreen mode on the FX, and I want to try it on the Voodoo2.

I tried the DXTest package from http://www.mdgx.com/dx.htm just now.  ATest, Flip3D, and Tunnel use the Voodoo2, but DXLight and DXSpeed both insist on using the GeForce.  Is this normal behavior?  (The only thing I can say for sure is that on my old system, The Typing of the Dead always used the secondary video card, and now it isn't.)
#7
Voodoo2 Setup and tweaking / no Direct 3D
19 June 2005, 03:43:03
FastVoodoo 4.6 is supposed to support DirectDraw and Direct3D under Windows 98/ME, isn't it?

My problem is that even though I can see my Voodoo2 card in DirectX Diagnostics and even run the DirectDraw and Direct3D tests on it, I can't seem to switch to my Voodoo2 for DirectDraw applications anymore.  Every DirectDraw application still uses my GeForce FX 5200.

On my old system, with a Voodoo2 and an ATI Rage Pro, this used to be no problem with the 3D Control Center program (available here at 3dfxzone).  On my current system, although 3D Control Center still removes the "Display 2" tab in DirectX Diagnostics when I set it to "Primary Video Device", setting it to "Secondary Video Device" has no effect on any of my applications (such as The Typing of the Dead).

Any ideas?  I'm using the 71.84 drivers for my GeForce FX.