Hi people! Good news with this problem:
I have working my voodoo 5500 card with Slackware 10.1 (mesa 6.3 , X.org 6.2.7)
Obiosly it works with only one vsa-100 chip L ,but it finally works!
My Steps:
1. after installing Slackware put 3rd cd and install glide3X (\extra\3dfx-glide\voodoo4_voodoo5)
2. in the xorg.config modify the #load "dri" and #load "drm" to load "dri" and load "drm"
3. now load x and see what happens with glxinfo ,it must be line : Direct rendering: Enabled
4. you can look also at glxgears to see FPS you have now J
I have now working:
Quake III Arena – no gamma control ,mouse speed problems, in 24bpp game crushes after exit
Unreal Tournament 2003 – NO BUGZ AT ALL!!! but no water (shaders support)
Unreal Tournament 2004 – NO BUGZ , the same shader problem.
Return to the castle of wolfenstein – no gamma control.
The cuestion now is ... in windowz I have 3Dfx tools to control all the options for my voodoo but in linux? I can belive nobody yet had done some tools for this OS .elsewhere I can control the board trough xorg.config but what options I have ?
Another problem I have is ...my soun card (awe64 – creative) works really good in linux with OSS drivers ,but with ALSA it works only in KDE , no game sound at all ,it must be a game uncompatibility problem I guess ,but I like much more ALSA than OSS ,what can I do?
I have working my voodoo 5500 card with Slackware 10.1 (mesa 6.3 , X.org 6.2.7)
Obiosly it works with only one vsa-100 chip L ,but it finally works!
My Steps:
1. after installing Slackware put 3rd cd and install glide3X (\extra\3dfx-glide\voodoo4_voodoo5)
2. in the xorg.config modify the #load "dri" and #load "drm" to load "dri" and load "drm"
3. now load x and see what happens with glxinfo ,it must be line : Direct rendering: Enabled
4. you can look also at glxgears to see FPS you have now J
I have now working:
Quake III Arena – no gamma control ,mouse speed problems, in 24bpp game crushes after exit
Unreal Tournament 2003 – NO BUGZ AT ALL!!! but no water (shaders support)
Unreal Tournament 2004 – NO BUGZ , the same shader problem.
Return to the castle of wolfenstein – no gamma control.
The cuestion now is ... in windowz I have 3Dfx tools to control all the options for my voodoo but in linux? I can belive nobody yet had done some tools for this OS .elsewhere I can control the board trough xorg.config but what options I have ?
Another problem I have is ...my soun card (awe64 – creative) works really good in linux with OSS drivers ,but with ALSA it works only in KDE , no game sound at all ,it must be a game uncompatibility problem I guess ,but I like much more ALSA than OSS ,what can I do?