Hello ps47, still going strong I see, how's life?
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Show posts MenuQuoteOriginally posted by r21vo
yeah, they all are not-so-new, but that doesn't stop us from making new ones
btw Caravel, what's up with voodoofiles?
QuoteOriginally posted by gdonovan
"Napalm would have been unable to compete with GeForce, so it was redesigned to support multiple chip configurations, like the Voodoo 2 had. The end-product was named VSA-100, which stood for Voodoo Scalable Architecture."
1) This is incorrect as the VSA-100 chips were designed from day one for SLI operation."
QuoteOriginally posted by gdonovan
2) The Voodoo 3 can be operated in multi-chip configuration as well, see AAlchemy 4116.
QuoteOriginally posted by gdonovan
3) What hurt 3dfx the most was missing the product cycles and not releasing product on time, this let ATI and Nv catch up, then pass 3dfx in performance.
QuoteOriginally posted by gdonovan
"The Voodoo 5 6000 never got to the market, due to a severe bug resulting in data corruption on the AGP bus on certain boards"
No, it had a problem with signal noise on the internal PCI bus caused by a PCB design flaw.
QuoteOriginally posted by gdonovan
"limited to AGP 2x, which would have prevented its use on the then-new Pentium 4 motherboards"
The AGP modes has little to do with it, the 5500 and 6000 require 3.3 volts on the AGP supply and the Intel P4 chipsets only supply 1.5 volts. Intel could have choosen to design the chipset with 3.3 volts support (as AMD did up to the VIA KT-333a) but did not.
QuoteOriginally posted by gdonovan
"Voodoo 4 was as much of a disaster as Voodoo Rush"
The only problem with the Voodoo 4 was it was pitted against the GFMX2 which had a much better price/performance ratio. The Rush had high performance expectations (in reality it performed 10% worse then Voodoo Graphics, which was still was better then many other solutions!) and some software incompatibilities. If you read the press reviews at the time the board was mocked for it's poor "2D" performance which is rather quaint since no one cares about "2D performance" anymore.
QuoteYou mention Rampage too as the next product, while Rampage was important the real important product was DAYTONA. Daytona fixed several problems with Napalm and was made on a smaller micron die process. 3dfx had plans for making single, double and quad chip boards using Daytona and the chip would run 143-180 mhz with ease with no active cooling required. Daytona boards have been noted being clocked as high as 260+ mhz, but that is a story for another day