Really Impressive job mate !!
Simply Fantastic !!!
Simply Fantastic !!!
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Show posts MenuQuoteOriginally posted by DaMulta
O o O o O they work in the new unreleased o/s "7".
QuoteOriginally posted by dborcaQuoteOriginally posted by MikulaishNot so. Those are for software rendering.
Just install Microsoft Visual Studio. The instructions to compile are on the mesa site. You just need to open the workspace and build the dll's.
AFAIK Glide backend does not compile as-is. I plan to have a look at it in the next few days.
Oh, and will also update Sage.
QuoteOriginally posted by ps47
is it normal for dxtn.dll to be 0Kb in size?
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i used to be part of a forum long ago that supported 3dfx. my interest ended in 3dfx when the countless complaints came flowing in that no games would work or programs wouldnt function in windows due to display problems.
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indeed no one has produced a "new" fully working driver that isnt based on old drivers that corrects this. if they had i prolly wouldnt be here now.
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it has lost its dignity by people flooding their old drivers with new, so called "enhanced" features and realeasing them as their own. fine it was great for quake 3 etc. hell they were great days.
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theres no point banning me beacsue i wont be back. i am just enjoying my right to freedom of speech.
cya.
QuoteOriginally posted by Nightbird
I quote you Hanksemenec
QuoteAnyway, board like this is a proof that people appreciated what we have done heheNot only "appreciated" but also "appreciate"
QuoteOriginally posted by poooooo
honnestly y bother with old hardware thats long dead n never works with any of the latest games? i 4t new games were out so that people could enjoty the latest gfx n gameplay. it aint gonna get u anywhere. av noticed that the 3dfx site has died. doesnt this say something? hell ad rather have a my bitch ass gf4 than a voodoo5 6000. u can get a decent gfx card 4 bugger all these days. tbh i think you lot should get out more. i doubt that any of you have gfs/bfs.
maybe u could start a stamp collection. maybe it mite be worth summet in a few years.
i'll prolly get banned etc. oh well am really bothered
sorry 2 b blunt but am only telling the truth. sooner you realise that ur the laughing stock of the gfx card comminity the better.
QuoteOriginally posted by r21voMesaFx 6.2.0.2 was distributed only with Amigamerlin 3.1 and Amigamerlin 3.1 R1 Package. So download it and you can find the mesafx 6.2
today i was playing again with 3dfx stuff (it's kinda fun again and again.. ) and decided to look if newer mesafx is available. Interesting that in mesafx section in this site is clearly written "Newer MesaFX release v. 6.2 is on line and downloadable from common files section." but when it comes to downloads there are only 6.1.0.8 version..
QuoteThis mean that you can replace the original 3dfxogl.dll with the newer MesaFx that can be used as ICD. In the past this is not allowed. In the next release of Amigamerlin Driver, MesaFx will be installed as Default ICD (replacing by default the original and old 3dfxogl.dll)
got to the dborca's site and found two newer versions (6.3.0.1) - released on 02-nov-2004 and 09-dec-2004. There is written that the second one include icd and can be a replace to 3dfxogl.dll. Actually it's kinda confusing - why there are 2 seperate files 3dfxogl.dll and opengl32.dll? And what does the "ICD" thing change?
QuoteWith the current MesaFX You can use wichver glide3x you want or you prefere. I suggest you the one distributed with amigamerlin package.
Also I've some questions about glide - why in driver packs there are standart glide3.dll, but when I want to install mesafx I have to install different glide3.dll? Which of them is faster?
QuoteYes, .inf modification; Amigamerlin package use non standard inf file and add some tweak and non standard Reg like Temporal AA or screenshot toggle that can be enabled by tools.
Also a bit confusing about amigamerlin drivers, if it uses sfft d3d core and mesafx isn't included by default then which part did amigamerlin make? only inf mods and that's it?
QuoteAbout glide you can find the lastest glide source in the glide-devel-branch on sourceforge.
about 3dfx driver sources.. dborca said they are at sourceforge glide development project, but when comparing the leaked sources to those ones it doesn't seem right. original sources are much bigger. maybe they left only critical files to build glide dll? or what we see there are files from glide sources which 3dfx released to linux. confusing :/ i assume then the only ones who have sources are the current developers and opensource thing is a myth.. can somebody explain me in plain english the situation?
QuoteI think Daniel can explain this much better than me; Anyway Koolsmoky is a Mesa developer, Daniel is a Mesa developer, me only an Hardware engineer .
about mesafx, what about it's sources? afaik mesa3d on which is it based is opensource, but main mesafx developer was dborca cooperating with amigamerlin and koolsmoky, don't know in detail.
I need someone to clear these things for me, it gets kinda confusing for me.. :/
QuoteOriginally posted by dborca
okay, boyz and galz,
it's been a while now... and it's been fun, for some; and less fun, for others. but all good things must come to an end. and lo, this is it: 3dfx is gone and so am i.
special thanks to AmigaMerlin, KoolSmoky, HankSemenec, FalconFly for helping me. i also wish to thank to all my friends/fans from MesaFx thread. last, but not least, my royal finger to the trolls/morons out there - not worth mentioning - and their protectors, too.
and with that, i bid you farewell.
ps: i would have liked to provide a final release today, but i can't. i can, however, assure there _will be_ one. AmigaMerlin will take care of it, in the near future. there may be spurious updates on my situ, but do not count on it! i will also keep the 3dfxzone account, just in case.