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Messages - Nikos_ch

#1
Thanks all for the reply.
I don't flash ...
#2
I just wanted to know if this BIOS is right
for  Voodoo5 5500 PCI.
#3
General Discussions / MesaFX
20 July 2004, 23:26:41
I run Quake3 with VOODOO1.
Here are my results (CPU P3 4.5x124=558 MHz)

......... 512x384...... 640x480
MesaFX ....42 ...........30.2
3DFXICD ..43.5 ........30.4

With 3DFXICD i had some texture problems (mirrors,portals)
with MESAFX none problem great quality.
#4
General Discussions / newbie/oldie
20 July 2004, 20:46:50
This Driver work FINE. If you want more V2 drivers go
(http://www.falconfly.de/voodoo2.htm)
The Diamond Drivers work but are very old
only DirectX 6 compatible.
#5
General Discussions / MesaFX
20 July 2004, 18:11:13
Hi dborca, i am physicist from Crete and i am a voodoo fun:)
These are my machines:

First
MB MSI NEO2LS, chipset 865PE
CPU Intel P4 3 GHz
RAM 1 GB
VGA GeForceFX 5900 SP
OSES Dos,Win98SE,WinXP

Second
MB Abit BH6, chipset 440BX
CPU Intel P3 450 MHz oc 4.5x112=504 MHz or 4.5x124=558 MHz
RAM 192 MB
VGA 1 GeForce2 MX (just for fun)
VGA 2 Voodoo5 5500 PCI Bios 1.16
VGA 3 Voodoo1 (Diamond)
OSES Dos,Win98SE,Win2k

Third
MB Jetway 911AF, chipset 810G
CPU Intel P2 400 MHz
RAM 128 MB
VGA 1 Intel on board
VGA 2 Voodoo2 12 MB or Voodoo2 8 MB (Diamond)
OSES Dos,Win98SE

PS.
The latest win32 and Linux Quake2 is 3.20
#6
General Discussions / MesaFX
20 July 2004, 16:22:34
Thank you dborca for your reply and for your good work.

Last night i tried mesafx 6.1.0.8 with VOODOO1 and work FINE !!!
Here are my results with Quake2 (CPU P3 450 Mhz)

   640x480      512x384
minigl    34.5      50
mesafx   29      32
3dfxICD   34      46

The MESA_FX_MAXLOD doesnt have any effect on voodoo1.

PS.
Latest Quake2 3.20 use SGIS MULTITEXTURE only.
There is a new port that use SGIS and ARB but
the ARB dont work good with MESAFX.
(http://www.apgsoftware.co.uk/quake2plus/index.php)
#7
General Discussions / MesaFX
19 July 2004, 21:50:59
Quake2 and MESAFX

CPU P3 450 Mhz
Graphic Card:Voodoo5 5500 PCI

1. Althought i have my  desktop at 16bit, Quake2
with MESAFX run at 32 bit.

Here my console messages

... using desktop display depth of 16
... calling cds ok
creating DS buffers
... using primary buffer
GL PFD color(32-bits) Z(24-bits)

2. With MESAFX i have not multitexture
... GL_SGIS_MULTITEXTURE not found

3. The framerate with MESAFX is 50 fps (640x480x32)
   with GLIDEXP is 80 fps with multitexture (640x480x32)
   with GLIDEXP is 96 fps without multitexture (640x480x32)

I tried misc envars but no luck.
Any suggestion...
#8
Thanks Voodoo5 for your reply.
Nikos
#9
Hi i am new in this great forum and i have two questions

A. What are the right settings to enable/disable
the 22 bit color on voodoo5

1. 3D Filter Quality
SSTH3_OVERLAYMODE=???

2. Alpha Blending
SSTH3_ALPHADITHERMODE=???

B. Any idea about "Dither Subtraction"
FX_GLIDE_NO_DITHER_SUB=???

Thanks