Hey Raziel, I found a new bug! Although, I'm assuming this exact game issue hasn't been brought up yet, so if it has, then, uh, I guess nobody's released a fix yet despite it already being brought up.
My Config: Evolution 1.01.16 set, on a V5 5500, in Win9x.
The name of the game is Star Trek:Bridge Commander. If I use 2xFSAA or noFSAA mode, I have support for the "Enhanced Glows" feature of the game, and it works well. HOWEVER, if I try to use the "High Color" mode in the options and play the game, I get this:
Image Insert:
64.2 KB
And yes, it'll do that even if I enable Force 32bit Rendering in the 3dfx Tools.
But.....if I run the game with 4xFSAA on I lose support for the "Enhanced Glows", but the "High Color" mode works as it is supposed to:
Image Insert:
75.41 KB
My Config: Evolution 1.01.16 set, on a V5 5500, in Win9x.
The name of the game is Star Trek:Bridge Commander. If I use 2xFSAA or noFSAA mode, I have support for the "Enhanced Glows" feature of the game, and it works well. HOWEVER, if I try to use the "High Color" mode in the options and play the game, I get this:
Image Insert:
64.2 KB
And yes, it'll do that even if I enable Force 32bit Rendering in the 3dfx Tools.
But.....if I run the game with 4xFSAA on I lose support for the "Enhanced Glows", but the "High Color" mode works as it is supposed to:
Image Insert:
75.41 KB