Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - FBS

#1
These are very good drivers. The textures display well without blur and with good performance. So far since the release of the SFFT28 two BSOD. The first happened and this info was recently posted and happened using flight sim in 2 sample AA mode. Today I got another when the video started to play in Windows Media Player, this occured with single chip. Unfortunatly I forgot to copy the BSOD data.
#2
SFFT I did not get a chance to recreate a BSOD with the SFFT27, I was busy last week and did not get the time to run the game long enough. A couple of days ago I loaded the SFFT28, this morning playing with the Flight Sim game I got a BSOD
Stop 0x0000001E (0X60000005, 0XBB7D6F7F, 0X00000000, 0X19EA1140)
KMODE_EXCEPTION_NOT_HANDLED address BB7D6F7F base at BB78A000 date stamp 4270c700 3dfxvs.dll
#3
QuoteOriginally posted by FBS

Ok I found a problem. After playing my flight sim for two hours, I changed views many times but In changing the view I got a BSOD.
Stp 0x0000001E (0X00000005, 0XF2F3AE95, 0X00000000, 0X238C4044)
KMODE_EXCEPTION_NOT_HANDLED address F2F3AE95 base at F2EF1000 date stamp 425cla12 3dfxvs.dll

Is this cause because there was a memory problem?

The second time I attempt a long flight with flight simulator I got another BSOD pointing to the 3dfxvs.dll.
#4
I want to add that I thought it may be a memory problem because it crashed when I changed views. The (KMODE EXCEPTION ERROR) is it not because the program is looking for a file that is no longer there?
#5
No memory error, it just seems funny to run well all week. Then when I stressed to game with a long continuous operation, the PC died on me. It is not fun playing for two hours and when you are about to finish you loose everything.
#6
Ok I found a problem. After playing my flight sim for two hours, I changed views many times but In changing the view I got a BSOD.
Stp 0x0000001E (0X00000005, 0XF2F3AE95, 0X00000000, 0X238C4044)
KMODE_EXCEPTION_NOT_HANDLED address F2F3AE95 base at F2EF1000 date stamp 425cla12 3dfxvs.dll

Is this cause because there was a memory problem?
#7
SFFT :)No news is good news. I am still testing the SFFT27 drivers and so far they work very well
performance is good even with 4 sample AA (I wish my kneeboard would diplay so that I can play with those settings)
no BSOD since the drivers have been installed.
best of all the blurred textures a fixed[8D]
#8
SFFT24 or SFFT25 sounds about right. Any idea why I am having crashes relating to the 3dfxvs.dll?
#9
I was getting too many BSOD as mentioned, with the SFFT26

QuoteStop 0X0000001E (0XC0000005, 0XBB7DD6F8, 0X00000000, 0X17CBCD84)
Address BB7DD6f8 base at bb794000, Date stamp 424849ab-3dfxvs.dll

I had to go back and install the SFFT25
with the SFFT25 I only got 2 BSOD
SFFT25 is more stable then the SFFT26
something was introduced before these two versions that causes this because version SFFT24 and lower was more stable.
#10
Also I have been having PC crashes with the SFFT26.
Just a few minutes ago I got
Stop 0X0000001E (0XC0000005, 0XBB7DD6F8, 0X00000000, 0X17CBCD84)
Address BB7DD6f8 base at bb794000, Date stamp 424849ab-3dfxvs.dll
#11
Also I want to add that I chacked testures files and they show mixed formats. There are over 3000 rextures this would take a long time to check and convert to 16 bit[:(!]
#12
Besides changing to 16 bit any other recommendations to how I can improve the memory? or is this the limitations to this card?
#13
It was not the DXT textures display improperly, it was the 32 bit. But what is happening is that the DXT textures seem to cause the surrounding scenery to blur. The DXT textures themselves are fine.

I have to check tonight when I get home but it seems to me that Microsoft has the aircraft textures as DXT and all the other scenery textures some other format. I will let you know what format.

Some of the add-on planes are 32 bit, these texture of the models are what I have to convert to DXT to display properly.
#14
Well SFFT I took one aircraft and changed all my textures to 16 bit and found that the blur is all gone. For some reason the video drivers are not processing the DXT textures properly. It would be a lot of work to change all my collection to 16 bit. Even the original models supplied in the game are DXT formats. It maybe easier to change the card then to change the texture formats. Though I must say the frame rates are real nice with your drivers.
#15
OK Here is some more info.

Single chip: Everything is as mentioned in the above post. The performance is very good.

2 Sample AA: Here this is real bad; the game does not start in window mode. I get a window and everything in the window black. When I switch to full screen I get a display, the graphics a corrupt with buildings in the sky. The aircraft should be parked but something in the corruption has put it into motion. [?]

Fast Performance: Everything runs as before and much like single chip except for the fact that the kneeboard comes up black.