Half-Life 2: Episode 1 on a Voodoo 3
Athlon 2400+ 768mb RAM
Voodoo 3 3000 PCI /w/ SFFT 40
Low Quality ~ 2fps to 24fps
(https://www.3dfxzone.it/public/uploaded/kekit/2006923856_hl2ep1.JPG)
(https://www.3dfxzone.it/public/uploaded/kekit/20069238616_hl2ep2.JPG)
Impressive! I didn't try the game with my V3 because of the texture limitation to 256x256. And the black objects on your shots look exactly like lacking of textures ... ;)
Which Voodoo3 is it? AGP or PCI? Maybe I'll try it on my V3 AGP @ 200 MHz and CPU @ 2,6 GHz. :D
Greetings from Germany,
Raff
;)
this is not a problem with texture resolution.when you run HL2 in low detail settings,all textures are 256*256 or lower.this is a texture format issue-check the console,you will see an error message,something like failed to create dx8 texture-format not supported or similar..