Race Driver runs fine in 800x600 high detail (except special effects, if they are on, 3dfxvs.dll crash), but in Race Driver 2 rest of textures are missing, unplayable. Can a new driver fix it, or Voodoo 5 isn't capable to run this game?
Can you write what the 2 games need like system (mini, recommended) ?
What settings are you using ?
Can you post some pictures ?
thks
Race Driver:
Minimum system requirements
Processor Pentium 3 700mhz / Athlon 700mhz
RAM 128Mb
Graphics Card Rage 128 32Mb / TNT2 32Mb / G400 32Mb
Sound Card SoundBlaster compatible
Operating System Windows 98, ME, 2000 or XP
DirectX DirectX 8.1b
Recommended system requirements
Processor Pentium 4 2ghz / AthlonXP 2000+
RAM 512Mb
Graphics Card GeForce 3 Ti 500 64mb
Sound Card SoundBlaster Audigy
Operating System Windows XP
DirectX DirectX 8.1b
Race Driver 2:
Minimum system requirements
CPU: Pentium III or Athlon at 800MHz or equivalent
RAM: 256 MB RAM
CD-ROM: 2X CD-ROM
VGA: Supported 32MB Graphics Card
Hard Drive Space: 1200 MB
Direct X9.0b Compatible Sound Card
Recommended system requirements
System: P4 1.4 GHz or equivalent
RAM: 512 MB RAM
VGA: ATi Radeon 8xxx and above, nVidia Geforce 3 and above
Hard Drive Space: 3750 MB
My system:
Athlon XP 2200+@2025MHz
ECS K7S6A (SiS745)
256MB DDR400@300MHz
Voodoo 5 5500 AGP
Windows 2000 SP4, DirectX 9c
I'll post screenshots tomorrow.
It's easy to make the textures appear...
start the race (textures will not appear), press Alt+Tab, just will return to windows, press Alt+Tab again or click under the Toca Race driver 2 on windows Bar, and play fine (only the map don't work)
Have a nice play
[]'s
Pulsus