I am using 3D-Analyze to run Silent Hill 4 in windowed mode, but it has no borders. My settings are:
Performance > force SW TnL, force windowed mode
Hardware Limits (cap bits)> ALL
I have searched around and read somewhere to set
ANTI-DETECT MODE > shaders, textures
but the game runs fine for me whether both of those are checked or not.
My problem is in the game: whenever i try to inspect something in first person or the third person area, the screen goes completely black. Also when I look out the eye hole of the room, the screen is black, with the exception of the doorframe texture and the glass reflection, which i assume is all one texture. I cannot actually SEE what is on the other side of the eye hole. I can hear the animation running, but the models do not show at all; it is just a black screen.
Does anyone have any insight what the problem might be and how to fix it? Thank you very much.