Is there a way to use wickedgl with s3tc textures in Unreal or Unreal Tournament? I can use those textures using Mesa 6.2.0.2s combined with latest ogl renderers but wickedgl drivers are faster. If I only could get wickedgl speed with mesa image quality...
Is it possible?
My rig:
PIII-S 1400 @ 1522
512mb SDram @ 145 (1/1 fsb/ram)
Tusl2-c
SB Live
V5500 PCI with DVI (mac version flashed with pc bios)