Hi...
As everybody knows, the Banshees have only 1 TMU, and then, the multitexturing is not supported for these cards.
But reading some 3Dfx documentation, I found that it is theorically possible, using two-pass drawings...
Well, my problem is that I never can't find an glide3x really implemented with this feature, and I want to know if somebody have info/files/etc. about this.
Thanks.
BansheeXP Driver author
koolsmokey is the glide3x king. Have you tried his glide3x.dll file?
https://www.3dfxzone.it/koolsmoky/index.html
Good luck,
Tony
THx... but, Koolsmoky glide3x.dll not have implemented this special Banshees functions (the same for Colourless glide3x file) :\
This is the reason of my search...
PS: check this:
http://www.falconfly-central.de/cgi-bin/yabb/YaBB.pl?board=techtalk;action=display;num=1053101540;start=0
BansheeXP Driver author
Did you try and find what you need in the Voodoo source code that's all over the NET now?
Yes, but nothing...
The docs say the same, theorically everything is possible, but there's nothing implemented yet...
Maybe Koolsmoky and/or Colourless have the key to solve this... (in a special Banshee/Voodoo 1 glide3x version).
BansheeXP Driver author
IMO, if anyone can, they can...