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Gaming with 3dfx Voodoo cards => Games => Topic started by: voodoo3user999 on 03 June 2009, 12:17:23

Title: WOW 3.1.1(9835) on V4 in DX and OpenGL @ Win98
Post by: voodoo3user999 on 03 June 2009, 12:17:23
yepp it works i will later confirm that it works on a V3 and maybe V2(SLI) aswell if i have the time. but on those specs i only think opengl will be possible, atleast on the V2, V3 may still be able to run it under DX.


These are the files i used to make it run and i ran it from a network drive had some problems with the game on a local drive. (realy dont know why)

KernelEx-4.0-RC2.exe  ###it makes some xp software work on Windows 98
Raziel64-Evolution-1.00.09_v45_w9x.exe
GLIDE3X.DLL 3.10.0.40404 *BETA*
Opengl32.dll 6.2.0.1 ###Mesa 6.x (Doom3 version)
Title: WOW 3.1.1(9835) on V4 in DX and OpenGL @ Win98
Post by: voodoo3user999 on 03 June 2009, 16:29:21
Screenshots

Direct X
-----------
(https://www.3dfxzone.it/public/uploaded/voodoo3user999/200963162421_DX%20texture%20error1.jpg)
(https://www.3dfxzone.it/public/uploaded/voodoo3user999/200963162840_dx.jpg)

OpenGL
-----------
(https://www.3dfxzone.it/public/uploaded/voodoo3user999/20096316318_openglminimap.jpg)
Yea i know REALY LOW FPS but thats only in Towns , Got ~15 fps outside.
(https://www.3dfxzone.it/public/uploaded/voodoo3user999/200963163335_opengl.jpg)
Here in opengl there is no texture errors like in DX mode.