/******************
GRAND BLEU
******************/
Underwater demo with Dolphins, sharks, turtles, fish.
This demos demonstrates the use of textures multiplications
(in one pass on 2TMUS boards, and 2 passes on 1TMU boards) to
render water-reflections effects on the entire scene (terrain
and objects).
SYSTEM REQUIREMENTS
-------------------
A Pentium 90MHz & up with either a 1 TMU board (like the Rightous 3D
from Orchyd or the Monster 3D from Diamond) or a 2 TMU board (Amethyst
board).
By default, Grand Bleu builds the 1TMU version, but you can edit the
makefile and uncomment the line
#TWO_TMUS=1
and rebuild for 2TMUS.
Memory: if you have less than 32Mb than flipper might not have some
difficulty loading the soundtrack. In that case, start flipper with
the -nosound option.
Running the demo
----------------
run flipper.exe.
There are some options available, see more details below.
|