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Release notes Unreal Tournament Demo 3.48 |
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In this page we post official release notes and changelogs related to Unreal Tournament Demo 3.48, if and as software developers make available these. However, if you need more info on Unreal Tournament Demo 3.48, or relases notes are not available yet, you can always consider to read its description as well. |
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Requirements
Minimum system requirement:
- 233 MHz Pentium MMX or AMD K6 class computer.
- 32 megabytes of RAM.
- 4 megabyte video card.
Typical system:
- 300 MHz Pentium II or AMD K6-3.
- 64 megabytes of RAM.
- 3dfx Voodoo 2 / Riva TNT class 3d accelerator.
Awesome system:
- Pentium III 500 or AMD Athlon 550 or faster PC.
- 128 megabytes of RAM.
- 3dfx Voodoo3 / Riva TNT2 class 3D accelerator.
Getting Better UT Performance
The first thing to do is to increase your minimum desired framerate. UT will try to meet your framerate requirements by subtely dropping detail levels during complex scenes and fire fights. The default MinDesiredFrameRate is dependent on the speed of your computer. If you have hardware acceleration and a 300MHz or better CPU the MinDesiredFrameRate defaults to 30, otherwise it is 20. The higher the framerate, the more aggressive Unreal Tournament will be in eliminating excess special effects and detailing. To change the value open Advanced Options and click on Display. There will be an edit tab for the MinDesiredFrameRate variable. The change will take place immidiately.
If increasing MinDesiredFrameRate doesn't help, try decreasing your texture detail levels in the Preferences window. You can also try lowering your screen resolution.
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