Page 5 of the complete collection of all videogame demos posted by 3dfx at its own website 3dfx.com. All these videogames have been optimized to be best played with 3dfx hardware and can be considered as part of 3dfx history. Furthermore, we liked enrich these pages with other demos that can be viewed as interesting for PC gaming history in general. |
| With this demo of Need for Speed II SE you can put the brand new Ferrari 355 F1 through it's paces on the beautiful new Mexican track in 3Dfx for eye watering frame rate and hyper-smooth graphics. All that is required to install this demo is run the self-extracting archive file. In order to run the demo, Direct X 5.0 or greater is required. Glide version 2.3 or greater is also required. Need for Speed II SE has been developed by EA Seattle and published by Electronic Arts in 1997. |
| Need for Speed: Hot Pursuit 2 is a racing videogame developed by EA Seattle and published by EA Games in 2002. As its title highlights, with Need for Speed: Hot Pursuit 2 players can use a wide range of high performance cars to strongly compete among them as well as against cars drived by police officers. This demo offers player the opportunity to drive two cars, like Ferrari 360 Spider and Porsche 911 Turbo, on the route named Calypso Coast (races are two laps long). |
| Demo of Nuclear Strike, a shooter videogame developed and published by Electronic Arts in 1997. This demo contains a mini-level specially created to shows off main features and gameplay of the full game, and brings out photo-realistic terrain with enemy installations and more. If a 3dfx 3D-accelerator board is detected and the Glide 2.4 Runtime drivers are installed, the demo will display the 3dfx logo while starting. |
| Painkiller has been developed by People Can Fly and published by DreamCatcher Interactive in April 2004. This videogame is an action-driven first-person shooter (FPS) set in a dark and sinister world somewhere between heaven and hell. As you struggle to find the reasons why you've been denied entrance into heaven, you must fight against hordes of demonic soldiers in an attempt to stop an imminent holy war. This demo features two battles from the third chapter of Painkiller. |
| Demo of Pandemonium!, a platform videogame developed by Toys for Bob and published by Crystal Dynamics in 1996. Playing Pandemonium! you can join two kindred spirits, Fargus the Jester and Nikki the acrobat in a fantastic 3D world of magic and mystery as they bounce, tumble and jump through 18 massive and diverse levels in search of the Wishing Engine! This demo supports two different versions of Pandemonium: a 3Dfx version and a non-3Dfx version. |
| Demo of POD: Planet of Death (named simply POD in North America), a futuristic racing video game for Microsoft Windows developed and published by UbiSoft in 1997. Players of POD can customize your own turbo-charged machine and prepare to rip through futuristic environments, subterranean tunnels, abandoned canyons, and surreal post-nuclear landscapes. Package hosted by 3dfxzone.it includes two videogame's versions: a 3dfx version as well as a non-3dfx version. |
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