Videogame demos posted by 3dfx at its own website 3dfx.com with name starting by character M. All these videogames have been optimized to be best played with 3dfx hardware and can be considered as part of 3dfx history. Furthermore, we liked enrich these pages with other demos that can be viewed as interesting for PC gaming history in general. |
| Max Payne 2: The Fall Of Max Payne is a 2003 third-person shooter developed by Remedy Entertainment as well as the sequel of Max Payne, first chapter of homonymous videogame series Max Payne. Max Payne 2 takes place two years after the events of first game, and its main character Max Payne continues to work as a detective for the New York City Police Department (NYPD). This demo includes first three scenes from the first chapter of the game and the extra level mode Dead Man Walking. |
| Max Payne is a third-person shooter (TPS) videogame developed by Remedy Entertainment and published by Gathering of Developers in July 2001 for Microsoft Windows, and by MacSoft and Feral Interactive in July 2002 for Mac OS. Due to its success, this title has been then ported to a wider range of gaming systems including PlayStation and Xbox consoles. Player can take on role of a secret agent wishing to avenge his murdered family moves on in the middle of a criminal underworld of New York City. |
| MDK2 is the sequel to the PC game, MDK, created by Shiny Entertainment. A very solid Playstation port was done by Neversoft shortly after the PC version was released. MDK2 is being published by Interplay worldwide in fall 1999, simultaneous for both the SEGA Dreamcast and the PC. MDK2 is an OpenGL videogame based on Bioware Omen Engine, and brings out three player characters like Kurt, Doctor Hawkins, and Max; each has his own levels, powers and items. Most importantly, each character has a completely different gameplay focus.
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| The 1.02 release of Microsoft Hellbender Trial contains all the intense action of the original trial version with significant performance enhancements, increased frame rate and faster network play. If you have previously downloaded the trial version, you only need to download the patch. To check your version, go to the About box. Multiplayer users must have the same trial version. Users of version 1.0 cannot play with version 1.02 users. Hellbender supports Microsoft DirectX 2.0 graphics APIs, so it works fine with 3dfx cards. |
| Monster Truck Madness (MTM) is a racing video game developed by Terminal Reality and published by Microsoft in 1996. Using the DirectX 2.0 graphics engine Photex, Monster Truck Madness provides an exhilarating off-road driving experience by offering various racing modes across rugged and challenging terrain. MTM is a realistic racing game that seats players behind the steering wheel of the world's most powerful vehicles as they crush, splatter, jump, and roll their way to victory. |
| Demo of Montezuma's Return, a first-person realtime 3D action adventure game developed by Utopia Technologies and released in 1997. It features real-time immersive 3D graphics and fast action gameplay. The game is spiced with humor and many full-motion video (FMV) interludes. Unlike other 3D games, the focus of Montezuma's Return is jumping, puzzle-solving and obstacle maneuvering, rather than destruction. The game combines the best elements of adventure games with its focus. |
| Released by Delphine in 1997, Moto Racer GP is an arcade motorcycle racing game with little pretense toward simulation. There are eighttracks in all, from street courses to dirt tracks, and when you're sick of them,you can drive them in reverse. Multiplayer options include modem and null-modem for two players, and an eight-player LAN option (alas, IPX is the only protocol supported - Kali fans ready your emulators). Moto Racer GP uses Direct3D accelerated and runs very fine on every 3dfx hardware. |
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